Files
OpenRA/OpenRA.Mods.RA/Widgets/WorldTooltipWidget.cs
Paul Chote 656476991f Replace ColorRamp with HSLColor everywhere.
Fixes:
* Nuclear-purple color exploit.
* #3247.
* Removes a bunch of unnecessary color conversions every frame.

Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00

95 lines
3.1 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Widgets;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Widgets
{
public class WorldTooltipWidget : Widget
{
public int TooltipDelay = 10;
readonly World world;
[ObjectCreator.UseCtor]
public WorldTooltipWidget(World world) { this.world = world; }
public override void Draw()
{
if (Viewport.TicksSinceLastMove < TooltipDelay || world == null)
return;
var cell = Game.viewport.ViewToWorld(Viewport.LastMousePos);
if (!world.Map.IsInMap(cell))
return;
if (world.ShroudObscures(cell))
{
var utext = "Unexplored Terrain";
var usz = Game.Renderer.Fonts["Bold"].Measure(utext) + new int2(20, 24);
WidgetUtils.DrawPanel("dialog4", Rectangle.FromLTRB(
Viewport.LastMousePos.X + 20, Viewport.LastMousePos.Y + 20,
Viewport.LastMousePos.X + usz.X + 20, Viewport.LastMousePos.Y + usz.Y + 20));
Game.Renderer.Fonts["Bold"].DrawText(utext,
new float2(Viewport.LastMousePos.X + 30, Viewport.LastMousePos.Y + 30), Color.White);
return;
}
var actor = world.FindUnitsAtMouse(Viewport.LastMousePos).FirstOrDefault();
if (actor == null)
return;
var itt = actor.TraitsImplementing<IToolTip>().FirstOrDefault();
if (itt == null)
return;
var owner = itt.Owner();
var nameText = itt.Name();
var ownerText = !owner.NonCombatant ? owner.PlayerName : "";
var stanceText = (world.LocalPlayer != null && owner != actor.World.LocalPlayer
&& !owner.NonCombatant) ? " ({0})".F(itt.Stance()) : "";
var nameSize = Game.Renderer.Fonts["Bold"].Measure(nameText);
var ownerSize = Game.Renderer.Fonts["Regular"].Measure(ownerText);
var stanceSize = Game.Renderer.Fonts["Regular"].Measure(stanceText);
var panelSize = new int2(Math.Max(nameSize.X, ownerSize.X + stanceSize.X + 35) + 20, nameSize.Y + 24);
if (ownerText != "") panelSize.Y += ownerSize.Y + 2;
WidgetUtils.DrawPanel("dialog4", Rectangle.FromLTRB(
Viewport.LastMousePos.X + 20, Viewport.LastMousePos.Y + 20,
Viewport.LastMousePos.X + panelSize.X + 20, Viewport.LastMousePos.Y + panelSize.Y + 20));
Game.Renderer.Fonts["Bold"].DrawText(nameText,
new float2(Viewport.LastMousePos.X + 30, Viewport.LastMousePos.Y + 30), Color.White);
if (ownerText != "")
{
Game.Renderer.Fonts["Regular"].DrawText(ownerText,
new float2(Viewport.LastMousePos.X + 65, Viewport.LastMousePos.Y + 50), actor.Owner.Color.RGB);
Game.Renderer.Fonts["Regular"].DrawText(stanceText,
new float2(Viewport.LastMousePos.X + 65 + ownerSize.X, Viewport.LastMousePos.Y + 50), Color.White);
WidgetUtils.DrawRGBA(
ChromeProvider.GetImage("flags", actor.Owner.Country.Race),
new float2(Viewport.LastMousePos.X + 30, Viewport.LastMousePos.Y + 50));
}
}
}
}