531 lines
17 KiB
C#
531 lines
17 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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namespace OpenRA.Utility
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{
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public static class Command
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{
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public static void Settings(string[] args)
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{
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if (args.Length < 2)
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{
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Console.WriteLine("Error: Invalid syntax");
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return;
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}
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var section = args[1].Split('.')[0];
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var field = args[1].Split('.')[1];
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var settings = new Settings(Platform.SupportDir + "settings.yaml", Arguments.Empty);
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var result = settings.Sections[section].GetType().GetField(field).GetValue(settings.Sections[section]);
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Console.WriteLine(result);
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}
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public static void ConvertPngToShp(string[] args)
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{
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var src = args[1];
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var dest = Path.ChangeExtension(src, ".shp");
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var width = int.Parse(args[2]);
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var srcImage = PngLoader.Load(src);
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if (srcImage.Width % width != 0)
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throw new InvalidOperationException("Bogus width; not a whole number of frames");
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using (var destStream = File.Create(dest))
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ShpWriter.Write(destStream, width, srcImage.Height,
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srcImage.ToFrames(width));
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Console.WriteLine(dest+" saved");
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}
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static IEnumerable<byte[]> ToFrames(this Bitmap bitmap, int width)
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{
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for (var x = 0; x < bitmap.Width; x += width)
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{
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var data = bitmap.LockBits(new Rectangle(x, 0, width, bitmap.Height), ImageLockMode.ReadOnly,
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PixelFormat.Format8bppIndexed);
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var bytes = new byte[width * bitmap.Height];
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for (var i = 0; i < bitmap.Height; i++)
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Marshal.Copy(new IntPtr(data.Scan0.ToInt64() + i * data.Stride),
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bytes, i * width, width);
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bitmap.UnlockBits(data);
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yield return bytes;
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}
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}
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public static void ConvertShpToPng(string[] args)
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{
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var src = args[1];
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var dest = Path.ChangeExtension(src, ".png");
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var srcImage = ShpReader.Load(src);
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int[] ShadowIndex = { };
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if (args.Contains("--noshadow"))
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{
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Array.Resize(ref ShadowIndex, ShadowIndex.Length + 3);
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ShadowIndex[ShadowIndex.Length - 1] = 1;
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ShadowIndex[ShadowIndex.Length - 2] = 3;
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ShadowIndex[ShadowIndex.Length - 1] = 4;
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}
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var palette = Palette.Load(args[2], ShadowIndex);
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using (var bitmap = new Bitmap(srcImage.ImageCount * srcImage.Width, srcImage.Height, PixelFormat.Format8bppIndexed))
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{
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var x = 0;
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bitmap.Palette = palette.AsSystemPalette();
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foreach (var frame in srcImage.Frames)
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{
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var data = bitmap.LockBits(new Rectangle(x, 0, srcImage.Width, srcImage.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < bitmap.Height; i++)
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Marshal.Copy(frame.Image, i * srcImage.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), srcImage.Width);
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x += srcImage.Width;
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bitmap.UnlockBits( data );
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}
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bitmap.Save(dest);
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}
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}
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public static void ConvertR8ToPng(string[] args)
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{
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var srcImage = new R8Reader(File.OpenRead(args[1]));
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int[] ShadowIndex = { };
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if (args.Contains("--noshadow"))
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{
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Array.Resize(ref ShadowIndex, ShadowIndex.Length + 1);
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ShadowIndex[ShadowIndex.Length - 1] = 3;
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}
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var palette = Palette.Load(args[2], ShadowIndex);
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var startFrame = int.Parse(args[3]);
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var endFrame = int.Parse(args[4]) + 1;
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var filename = args[5];
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var FrameCount = endFrame - startFrame;
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var frame = srcImage[startFrame];
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var bitmap = new Bitmap(frame.FrameWidth * FrameCount, frame.FrameHeight, PixelFormat.Format8bppIndexed);
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bitmap.Palette = palette.AsSystemPalette();
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int OffsetX = 0;
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int OffsetY = 0;
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int x = 0;
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frame = srcImage[startFrame];
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if (args.Contains("--infantry")) //resorting to RA/CnC compatible counter-clockwise frame order
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{
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endFrame = startFrame-1;
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for (int e = 8; e < FrameCount+1; e=e+8) //assuming 8 facings each animation set
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{
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for (int f = startFrame+e-1; f > endFrame; f--)
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{
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OffsetX = frame.FrameWidth/2 - frame.Width/2;
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OffsetY = frame.FrameHeight/2 - frame.Height/2;
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Console.WriteLine("calculated OffsetX: {0}", OffsetX);
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Console.WriteLine("calculated OffsetY: {0}", OffsetY);
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var data = bitmap.LockBits(new Rectangle(x+OffsetX, 0+OffsetY, frame.Width, frame.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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bitmap.UnlockBits(data);
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x += frame.FrameWidth;
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frame = srcImage[f];
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Console.WriteLine("f: {0}", f);
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}
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endFrame = startFrame+e-1;
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frame = srcImage[startFrame+e];
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Console.WriteLine("e: {0}", e);
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Console.WriteLine("FrameCount: {0}", FrameCount);
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}
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}
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//resorting to RA/CnC compatible counter-clockwise frame order
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else if (args.Contains("--vehicle") || args.Contains("--projectile"))
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{
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frame = srcImage[startFrame];
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for (int f = endFrame-1; f > startFrame-1; f--)
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{
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OffsetX = frame.FrameWidth/2 - frame.OffsetX;
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OffsetY = frame.FrameHeight/2 - frame.OffsetY;
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Console.WriteLine("calculated OffsetX: {0}", OffsetX);
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Console.WriteLine("calculated OffsetY: {0}", OffsetY);
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var data = bitmap.LockBits(new Rectangle(x+OffsetX, 0+OffsetY, frame.Width, frame.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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bitmap.UnlockBits(data);
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x += frame.FrameWidth;
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frame = srcImage[f];
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}
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}
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else if (args.Contains("--turret")) //resorting to RA/CnC compatible counter-clockwise frame order
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{
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frame = srcImage[startFrame];
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for (int f = endFrame-1; f > startFrame-1; f--)
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{
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if (frame.OffsetX < 0) { frame.OffsetX = 0 - frame.OffsetX; }
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if (frame.OffsetY < 0) { frame.OffsetY = 0 - frame.OffsetY; }
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OffsetX = 0 + frame.OffsetX;
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OffsetY = frame.FrameHeight - frame.OffsetY;
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Console.WriteLine("calculated OffsetX: {0}", OffsetX);
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Console.WriteLine("calculated OffsetY: {0}", OffsetY);
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var data = bitmap.LockBits(new Rectangle(x+OffsetX, 0+OffsetY, frame.Width, frame.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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bitmap.UnlockBits(data);
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x += frame.FrameWidth;
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frame = srcImage[f];
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}
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}
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else if (args.Contains("--wall")) //complex resorting to RA/CnC compatible frame order
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{
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int[] D2kBrikFrameOrder = {1, 4, 2, 12, 5, 6, 16, 9, 3, 13, 7, 8, 14, 10, 11, 15, 17, 20, 18, 28, 21, 22, 32, 25, 19, 29, 23, 24, 30, 26, 27, 31};
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foreach (int o in D2kBrikFrameOrder)
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{
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int f = startFrame -1 + o;
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frame = srcImage[f];
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if (frame.OffsetX < 0) { frame.OffsetX = 0 - frame.OffsetX; }
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if (frame.OffsetY < 0) { frame.OffsetY = 0 - frame.OffsetY; }
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OffsetX = 0 + frame.OffsetX;
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OffsetY = frame.FrameHeight - frame.OffsetY;
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Console.WriteLine("calculated OffsetX: {0}", OffsetX);
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Console.WriteLine("calculated OffsetY: {0}", OffsetY);
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var data = bitmap.LockBits(new Rectangle(x+OffsetX, 0+OffsetY, frame.Width, frame.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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bitmap.UnlockBits(data);
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x += frame.FrameWidth;
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}
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}
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else if (args.Contains("--tileset"))
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{
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int f = 0;
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var tileset = new Bitmap(frame.FrameWidth * 20, frame.FrameHeight * 40, PixelFormat.Format8bppIndexed);
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tileset.Palette = palette.AsSystemPalette();
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for (int h = 0; h < 40; h++)
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{
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for (int w = 0; w < 20; w++)
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{
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if (h * 20 + w < FrameCount)
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{
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Console.WriteLine(f);
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frame = srcImage[f];
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var data = tileset.LockBits(new Rectangle(w * frame.Width, h * frame.Height, frame.Width, frame.Height),
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ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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tileset.UnlockBits(data);
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f++;
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}
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}
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}
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bitmap = tileset;
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}
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else
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{
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for (int f = startFrame; f < endFrame; f++)
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{
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frame = srcImage[f];
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if (args.Contains("--infantrydeath"))
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{
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OffsetX = frame.FrameWidth/2 - frame.Width/2;
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OffsetY = frame.FrameHeight/2 - frame.Height/2;
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}
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else if (args.Contains("--building"))
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{
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if (frame.OffsetX < 0) { frame.OffsetX = 0 - frame.OffsetX; }
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if (frame.OffsetY < 0) { frame.OffsetY = 0 - frame.OffsetY; }
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OffsetX = 0 + frame.OffsetX;
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OffsetY = frame.FrameHeight - frame.OffsetY;
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}
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Console.WriteLine("calculated OffsetX: {0}", OffsetX);
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Console.WriteLine("calculated OffsetY: {0}", OffsetY);
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var data = bitmap.LockBits(new Rectangle(x+OffsetX, 0+OffsetY, frame.Width, frame.Height), ImageLockMode.WriteOnly,
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PixelFormat.Format8bppIndexed);
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for (var i = 0; i < frame.Height; i++)
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Marshal.Copy(frame.Image, i * frame.Width,
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new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Width);
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bitmap.UnlockBits(data);
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x += frame.FrameWidth;
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}
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}
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bitmap.Save(filename+".png");
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Console.WriteLine(filename+".png saved");
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}
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public static void ConvertTmpToPng(string[] args)
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{
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var mods = args[1].Split(',');
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var theater = args[2];
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var templateNames = args.Skip(3);
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int[] ShadowIndex = { 3, 4 };
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var manifest = new Manifest(mods);
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FileSystem.LoadFromManifest(manifest);
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var tileset = manifest.TileSets.Select( a => new TileSet(a) )
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.FirstOrDefault( ts => ts.Name == theater );
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if (tileset == null)
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throw new InvalidOperationException("No theater named '{0}'".F(theater));
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tileset.LoadTiles();
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var palette = new Palette(FileSystem.Open(tileset.Palette), ShadowIndex);
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foreach( var templateName in templateNames )
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{
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var template = tileset.Templates.FirstOrDefault(tt => tt.Value.Image == templateName);
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if (template.Value == null)
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throw new InvalidOperationException("No such template '{0}'".F(templateName));
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using( var image = tileset.RenderTemplate(template.Value.Id, palette) )
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image.Save( Path.ChangeExtension( templateName, ".png" ) );
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}
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}
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public static void ConvertFormat2ToFormat80(string[] args)
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{
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var src = args[1];
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var dest = args[2];
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Dune2ShpReader srcImage = null;
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using( var s = File.OpenRead( src ) )
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srcImage = new Dune2ShpReader(s);
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var size = srcImage.First().Size;
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if (!srcImage.All( im => im.Size == size ))
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throw new InvalidOperationException("All the frames must be the same size to convert from Dune2 to RA");
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using( var destStream = File.Create(dest) )
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ShpWriter.Write(destStream, size.Width, size.Height,
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srcImage.Select( im => im.Image ));
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}
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public static void ExtractFiles(string[] args)
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{
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var mods = args[1].Split(',');
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var files = args.Skip(2);
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var manifest = new Manifest(mods);
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FileSystem.LoadFromManifest(manifest);
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foreach( var f in files )
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{
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var src = FileSystem.Open(f);
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if (src == null)
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throw new InvalidOperationException("File not found: {0}".F(f));
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var data = src.ReadAllBytes();
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File.WriteAllBytes( f, data );
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}
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}
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static int ColorDistance(uint a, uint b)
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{
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var ca = Color.FromArgb((int)a);
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var cb = Color.FromArgb((int)b);
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return Math.Abs((int)ca.R - (int)cb.R) +
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Math.Abs((int)ca.G - (int)cb.G) +
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Math.Abs((int)ca.B - (int)cb.B);
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}
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public static void RemapShp(string[] args)
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{
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var remap = new Dictionary<int,int>();
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/* the first 4 entries are fixed */
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for (var i = 0; i < 4; i++)
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remap[i] = i;
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var srcMod = args[1].Split(':')[0];
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Game.modData = new ModData(srcMod);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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var srcPaletteInfo = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
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int[] srcRemapIndex = srcPaletteInfo.RemapIndex;
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var destMod = args[2].Split(':')[0];
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Game.modData = new ModData(destMod);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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var destPaletteInfo = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
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int[] destRemapIndex = destPaletteInfo.RemapIndex;
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int[] ShadowIndex = { };
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// the remap range is always 16 entries, but their location and order changes
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for (var i = 0; i < 16; i++)
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remap[PlayerColorRemap.GetRemapIndex(srcRemapIndex, i)]
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= PlayerColorRemap.GetRemapIndex(destRemapIndex, i);
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// map everything else to the best match based on channel-wise distance
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var srcPalette = Palette.Load(args[1].Split(':')[1], ShadowIndex);
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var destPalette = Palette.Load(args[2].Split(':')[1], ShadowIndex);
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var fullIndexRange = Exts.MakeArray<int>(256, x => x);
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for (var i = 0; i < 256; i++)
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if (!remap.ContainsKey(i))
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remap[i] = fullIndexRange
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.Where(a => !remap.ContainsValue(a))
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.OrderBy(a => ColorDistance(destPalette.Values[a], srcPalette.Values[i]))
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.First();
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var srcImage = ShpReader.Load(args[3]);
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using (var destStream = File.Create(args[4]))
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ShpWriter.Write(destStream, srcImage.Width, srcImage.Height,
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srcImage.Frames.Select( im => im.Image.Select(px => (byte)remap[px]).ToArray() ));
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}
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//This is needed because the run and shoot animation are next to each other for each sequence in RA/CnC, but not in D2k.
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public static void TransposeShp(string[] args)
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{
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var srcImage = ShpReader.Load(args[1]);
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var srcFrames = srcImage.Frames.ToArray();
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var destFrames = srcImage.Frames.ToArray();
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for( var z = 3; z < args.Length - 2; z += 3 )
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{
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var start = int.Parse(args[z]);
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var m = int.Parse(args[z+1]);
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var n = int.Parse(args[z+2]);
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for( var i = 0; i < m; i++ )
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for( var j = 0; j < n; j++ )
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destFrames[ start + i*n + j ] = srcFrames[ start + j*m + i ];
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}
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using( var destStream = File.Create(args[2]) )
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ShpWriter.Write(destStream, srcImage.Width, srcImage.Height,
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destFrames.Select(f => f.Image));
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}
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static string FriendlyTypeName(Type t)
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{
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if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Dictionary<,>))
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return "Dictionary<{0},{1}>".F(t.GetGenericArguments().Select(FriendlyTypeName).ToArray());
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return t.Name;
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}
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public static void ExtractTraitDocs(string[] args)
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{
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Game.modData = new ModData(args[1]);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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Console.WriteLine("## Documentation");
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Console.WriteLine(
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"This documentation is aimed at modders and contributors of OpenRA. It displays all traits with default values and developer commentary. " +
|
|
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been automatically generated on {0}. " +
|
|
"Type `make docs` to create a new one. A copy of this is uploaded to https://github.com/OpenRA/OpenRA/wiki/Traits " +
|
|
"as well as compiled to HTML and shipped with every release during the automated packaging process.", DateTime.Now);
|
|
Console.WriteLine();
|
|
Console.WriteLine("```yaml");
|
|
Console.WriteLine();
|
|
|
|
foreach (var t in Game.modData.ObjectCreator.GetTypesImplementing<ITraitInfo>())
|
|
{
|
|
if (t.ContainsGenericParameters || t.IsAbstract)
|
|
continue; // skip helpers like TraitInfo<T>
|
|
|
|
var traitName = t.Name.EndsWith("Info") ? t.Name.Substring(0, t.Name.Length - 4) : t.Name;
|
|
var traitDescLines = t.GetCustomAttributes<DescAttribute>(false).SelectMany(d => d.Lines);
|
|
Console.WriteLine("\t{0}:{1}", traitName, traitDescLines.Count() == 1 ? " # " + traitDescLines.First() : "");
|
|
if (traitDescLines.Count() >= 2)
|
|
foreach (var line in traitDescLines)
|
|
Console.WriteLine("\t\t# {0}", line);
|
|
|
|
var liveTraitInfo = Game.modData.ObjectCreator.CreateBasic(t);
|
|
|
|
foreach (var f in t.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy))
|
|
{
|
|
var fieldDescLines = f.GetCustomAttributes<DescAttribute>(true).SelectMany(d => d.Lines);
|
|
var fieldType = FriendlyTypeName(f.FieldType);
|
|
var defaultValue = FieldSaver.SaveField(liveTraitInfo, f.Name).Value.Value;
|
|
Console.WriteLine("\t\t{0}: {1} # Type: {2}{3}", f.Name, defaultValue, fieldType, fieldDescLines.Count() == 1 ? ". " + fieldDescLines.First() : "");
|
|
if (fieldDescLines.Count() >= 2)
|
|
foreach (var line in fieldDescLines)
|
|
Console.WriteLine("\t\t# {0}", line);
|
|
}
|
|
}
|
|
|
|
Console.WriteLine();
|
|
Console.WriteLine("```");
|
|
}
|
|
}
|
|
}
|