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OpenRA/OpenRA.Mods.RA/Scripting/RASpecialPowers.cs

45 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Render;
namespace OpenRA.Scripting
{
public class RASpecialPowers
{
public static void Chronoshift(World world, List<Pair<Actor, CPos>> units, Actor chronosphere, int duration, bool killCargo)
{
if (chronosphere != null)
chronosphere.Trait<RenderBuilding>().PlayCustomAnim(chronosphere, "active");
// Trigger screen desaturate effect
foreach (var a in world.ActorsWithTrait<ChronoshiftPaletteEffect>())
a.Trait.Enable();
Sound.Play("chrono2.aud", units.First().First.CenterLocation);
foreach (var kv in units)
{
var target = kv.First;
var targetCell = kv.Second;
var cs = target.Trait<Chronoshiftable>();
if (cs.CanChronoshiftTo(target, targetCell, true))
cs.Teleport(target, targetCell, duration, killCargo,chronosphere);
}
}
}
}