34 lines
995 B
C#
34 lines
995 B
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Attach this to the player actor to allow building repair by team mates.")]
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class AllyRepairInfo : TraitInfo<AllyRepair> { }
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class AllyRepair : IResolveOrder
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{
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "RepairBuilding" && order.Target.Type == TargetType.Actor)
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{
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var building = order.Target.Actor;
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if (!building.AppearsFriendlyTo(self))
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return;
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building.TraitOrDefault<RepairableBuilding>()?.RepairBuilding(building, self.Owner);
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}
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}
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}
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}
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