Files
OpenRA/OpenRA.Game/Graphics/SpriteCache.cs
2024-07-29 21:56:36 +02:00

172 lines
5.7 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Primitives;
namespace OpenRA.Graphics
{
public sealed class SpriteCache : IDisposable
{
public readonly Dictionary<SheetType, SheetBuilder> SheetBuilders;
readonly ISpriteLoader[] loaders;
readonly IReadOnlyFileSystem fileSystem;
readonly Dictionary<int, (int[] Frames, MiniYamlNode.SourceLocation Location, Func<ISpriteFrame, ISpriteFrame> AdjustFrame, bool Premultiplied)> spriteReservations = new();
readonly Dictionary<string, List<int>> reservationsByFilename = new();
readonly Dictionary<int, Sprite[]> resolvedSprites = new();
readonly Dictionary<int, (string Filename, MiniYamlNode.SourceLocation Location)> missingFiles = new();
int nextReservationToken = 1;
public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders, int bgraSheetSize, int indexedSheetSize, int bgraSheetMargin = 1, int indexedSheetMargin = 1)
{
SheetBuilders = new Dictionary<SheetType, SheetBuilder>
{
{ SheetType.Indexed, new SheetBuilder(SheetType.Indexed, indexedSheetSize, indexedSheetMargin) },
{ SheetType.BGRA, new SheetBuilder(SheetType.BGRA, bgraSheetSize, bgraSheetMargin) }
};
this.fileSystem = fileSystem;
this.loaders = loaders;
}
public int ReserveSprites(string filename, IEnumerable<int> frames, MiniYamlNode.SourceLocation location,
Func<ISpriteFrame, ISpriteFrame> adjustFrame = null, bool premultiplied = false)
{
var token = nextReservationToken++;
spriteReservations[token] = (frames?.ToArray(), location, adjustFrame, premultiplied);
reservationsByFilename.GetOrAdd(filename, _ => new List<int>()).Add(token);
return token;
}
static ISpriteFrame[] GetFrames(IReadOnlyFileSystem fileSystem, string filename, ISpriteLoader[] loaders, out TypeDictionary metadata)
{
metadata = null;
if (!fileSystem.TryOpen(filename, out var stream))
return null;
using (stream)
{
foreach (var loader in loaders)
if (loader.TryParseSprite(stream, filename, out var frames, out metadata))
return frames;
return null;
}
}
public void LoadReservations(ModData modData)
{
foreach (var sb in SheetBuilders.Values)
sb.Current.CreateBuffer();
var pendingResolve = new List<(
string Filename,
int FrameIndex,
bool Premultiplied,
Func<ISpriteFrame, ISpriteFrame> AdjustFrame,
ISpriteFrame Frame,
Sprite[] SpritesForToken)>();
foreach (var (filename, tokens) in reservationsByFilename)
{
modData.LoadScreen?.Display();
var loadedFrames = GetFrames(fileSystem, filename, loaders, out _);
foreach (var token in tokens)
{
if (spriteReservations.TryGetValue(token, out var rs))
{
if (loadedFrames != null)
{
var resolved = new Sprite[loadedFrames.Length];
resolvedSprites[token] = resolved;
var frames = rs.Frames ?? Enumerable.Range(0, loadedFrames.Length);
foreach (var i in frames)
{
var frame = loadedFrames[i];
if (rs.AdjustFrame != null)
frame = rs.AdjustFrame(frame);
pendingResolve.Add((filename, i, rs.Premultiplied, rs.AdjustFrame, frame, resolved));
}
}
else
{
resolvedSprites[token] = null;
missingFiles[token] = (filename, rs.Location);
}
}
}
}
spriteReservations.Clear();
spriteReservations.TrimExcess();
reservationsByFilename.Clear();
reservationsByFilename.TrimExcess();
// When the sheet builder is adding sprites, it reserves height for the tallest sprite seen along the row.
// We can achieve better sheet packing by keeping sprites with similar heights together.
var orderedPendingResolve = pendingResolve.OrderBy(x => x.Frame.Size.Height);
var spriteCache = new Dictionary<(
string Filename,
int FrameIndex,
bool Premultiplied,
Func<ISpriteFrame, ISpriteFrame> AdjustFrame),
Sprite>(pendingResolve.Count);
foreach (var (filename, frameIndex, premultiplied, adjustFrame, frame, spritesForToken) in orderedPendingResolve)
{
// Premultiplied and non-premultiplied sprites must be cached separately
// to cover the case where the same image is requested in both versions.
spritesForToken[frameIndex] = spriteCache.GetOrAdd(
(filename, frameIndex, premultiplied, adjustFrame),
_ =>
{
var sheetBuilder = SheetBuilders[SheetBuilder.FrameTypeToSheetType(frame.Type)];
return sheetBuilder.Add(frame, premultiplied);
});
modData.LoadScreen?.Display();
}
foreach (var sb in SheetBuilders.Values)
sb.Current.ReleaseBuffer();
}
public Sprite[] ResolveSprites(int token)
{
if (!resolvedSprites.Remove(token, out var resolved))
throw new InvalidOperationException($"{nameof(token)} {token} has either already been resolved, or was never reserved via {nameof(ReserveSprites)}");
resolvedSprites.TrimExcess();
if (missingFiles.TryGetValue(token, out var r))
throw new FileNotFoundException($"{r.Location}: {r.Filename} not found", r.Filename);
return resolved;
}
public IEnumerable<(string Filename, MiniYamlNode.SourceLocation Location)> MissingFiles => missingFiles.Values.ToHashSet();
public void Dispose()
{
foreach (var sb in SheetBuilders.Values)
sb.Dispose();
}
}
}