Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9d5d2ab493f6ad871ba81cde8900896d965f8770
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Editor
History
RoosterDragon 9d5d2ab493 RCS0056 - roslynator_max_line_length = 180
2024-07-29 21:56:36 +02:00
..
ActorEditLogic.cs
Fix map editor not removing an actor properly.
2024-03-28 12:11:26 +02:00
ActorSelectorLogic.cs
Fix uses of LabelWidget.Text and ButtonWidget.Text to use GetText instead.
2024-01-15 15:16:58 +02:00
CommonSelectorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
HistoryLogLogic.cs
Fix IDE0090
2023-04-08 16:51:51 +03:00
LayerSelectorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
MapEditorLogic.cs
Editor selection refactor pt1
2024-01-24 10:11:39 +02:00
MapEditorSelectionLogic.cs
RCS0056 - roslynator_max_line_length = 180
2024-07-29 21:56:36 +02:00
MapEditorTabsLogic.cs
Fix editor area/actor deselection bugs
2024-02-07 15:30:23 +02:00
MapMarkerTilesLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
MapOverlaysLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
MapToolsLogic.cs
Editor marker tiles layer
2024-03-21 13:11:04 +02:00
NewMapLogic.cs
Fix uses of LabelWidget.Text and ButtonWidget.Text to use GetText instead.
2024-01-15 15:16:58 +02:00
SaveMapLogic.cs
Do not keep map pakages loaded on Game start to reduce memory impact
2024-04-30 11:06:17 +03:00
TileSelectorLogic.cs
Fix CA2249, CA2251
2023-08-07 21:38:09 +02:00
Powered by Gitea Version: 1.25.1 Page: 100ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API