Files
OpenRA/OpenRA.Mods.Common/Widgets/ObserverSupportPowerIconsWidget.cs
2024-07-29 21:56:36 +02:00

200 lines
6.0 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class ObserverSupportPowerIconsWidget : Widget
{
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
public readonly string TooltipContainer;
readonly World world;
readonly WorldRenderer worldRenderer;
readonly Dictionary<string, Animation> clocks;
readonly Lazy<TooltipContainerWidget> tooltipContainer;
public Func<SupportPowersWidget.SupportPowerIcon> GetTooltipIcon;
public SupportPowersWidget.SupportPowerIcon TooltipIcon { get; private set; }
public int IconWidth = 32;
public int IconHeight = 24;
public int IconSpacing = 1;
public string ClockAnimation = "clock";
public string ClockSequence = "idle";
public string ClockPalette = "chrome";
public Func<Player> GetPlayer;
readonly List<SupportPowersWidget.SupportPowerIcon> supportPowerIconsIcons = new();
readonly List<Rectangle> supportPowerIconsBounds = new();
Animation icon;
int lastIconIdx;
int currentTooltipToken;
[ObjectCreator.UseCtor]
public ObserverSupportPowerIconsWidget(World world, WorldRenderer worldRenderer)
{
this.world = world;
this.worldRenderer = worldRenderer;
clocks = new Dictionary<string, Animation>();
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
protected ObserverSupportPowerIconsWidget(ObserverSupportPowerIconsWidget other)
: base(other)
{
GetPlayer = other.GetPlayer;
icon = other.icon;
world = other.world;
worldRenderer = other.worldRenderer;
clocks = other.clocks;
IconWidth = other.IconWidth;
IconHeight = other.IconHeight;
IconSpacing = other.IconSpacing;
ClockAnimation = other.ClockAnimation;
ClockSequence = other.ClockSequence;
ClockPalette = other.ClockPalette;
TooltipIcon = other.TooltipIcon;
GetTooltipIcon = () => TooltipIcon;
TooltipTemplate = other.TooltipTemplate;
TooltipContainer = other.TooltipContainer;
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void Draw()
{
supportPowerIconsIcons.Clear();
supportPowerIconsBounds.Clear();
var player = GetPlayer();
if (player == null)
return;
var powers = player.PlayerActor.Trait<SupportPowerManager>().Powers
.Where(x => !x.Value.Disabled)
.OrderBy(p => p.Value.Info.SupportPowerPaletteOrder)
.Select((a, i) => new { a, i })
.ToList();
foreach (var power in powers)
{
if (!clocks.ContainsKey(power.a.Key))
clocks.Add(power.a.Key, new Animation(world, ClockAnimation));
}
Bounds.Width = powers.Count * (IconWidth + IconSpacing);
Game.Renderer.EnableAntialiasingFilter();
var iconSize = new float2(IconWidth, IconHeight);
foreach (var power in powers)
{
var item = power.a.Value;
if (item == null || item.Info == null || item.Info.Icon == null)
continue;
icon = new Animation(worldRenderer.World, item.Info.IconImage);
icon.Play(item.Info.Icon);
var location = new float2(RenderBounds.Location) + new float2(power.i * (IconWidth + IconSpacing), 0);
supportPowerIconsIcons.Add(new SupportPowersWidget.SupportPowerIcon { Power = item, Pos = location });
supportPowerIconsBounds.Add(new Rectangle((int)location.X, (int)location.Y, (int)iconSize.X, (int)iconSize.Y));
WidgetUtils.DrawSpriteCentered(icon.Image, worldRenderer.Palette(item.Info.IconPalette), location + 0.5f * iconSize, 0.5f);
var clock = clocks[power.a.Key];
clock.PlayFetchIndex(ClockSequence,
() => item.TotalTicks == 0 ? 0 : ((item.TotalTicks - item.RemainingTicks)
* (clock.CurrentSequence.Length - 1) / item.TotalTicks));
clock.Tick();
WidgetUtils.DrawSpriteCentered(clock.Image, worldRenderer.Palette(ClockPalette), location + 0.5f * iconSize, 0.5f);
}
Game.Renderer.DisableAntialiasingFilter();
var tiny = Game.Renderer.Fonts["Tiny"];
foreach (var icon in supportPowerIconsIcons)
{
var text = GetOverlayForItem(icon.Power, world.Timestep);
tiny.DrawTextWithContrast(text,
icon.Pos + new float2(16, 12) - new float2(tiny.Measure(text).X / 2, 0),
Color.White, Color.Black, 1);
}
}
static string GetOverlayForItem(SupportPowerInstance item, int timestep)
{
if (item.Disabled) return "ON HOLD";
if (item.Ready) return "READY";
return WidgetUtils.FormatTime(item.RemainingTicks, timestep);
}
public override Widget Clone()
{
return new ObserverSupportPowerIconsWidget(this);
}
public override void Tick()
{
if (TooltipContainer == null)
return;
if (Ui.MouseOverWidget != this)
{
if (TooltipIcon != null)
{
tooltipContainer.Value.RemoveTooltip(currentTooltipToken);
lastIconIdx = 0;
TooltipIcon = null;
}
return;
}
if (TooltipIcon != null &&
lastIconIdx < supportPowerIconsBounds.Count &&
supportPowerIconsIcons[lastIconIdx].Power == TooltipIcon.Power &&
supportPowerIconsBounds[lastIconIdx].Contains(Viewport.LastMousePos))
return;
for (var i = 0; i < supportPowerIconsBounds.Count; i++)
{
if (!supportPowerIconsBounds[i].Contains(Viewport.LastMousePos))
continue;
lastIconIdx = i;
TooltipIcon = supportPowerIconsIcons[i];
currentTooltipToken = tooltipContainer.Value.SetTooltip(TooltipTemplate,
new WidgetArgs() { { "world", worldRenderer.World }, { "player", GetPlayer() }, { "getTooltipIcon", GetTooltipIcon } });
return;
}
TooltipIcon = null;
}
}
}