Files
OpenRA/OpenRA.Mods.Common/Activities/UnloadCargo.cs
2021-12-06 13:19:28 +01:00

146 lines
3.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class UnloadCargo : Activity
{
readonly Actor self;
readonly Cargo cargo;
readonly INotifyUnload[] notifiers;
readonly bool unloadAll;
readonly Aircraft aircraft;
readonly Mobile mobile;
readonly bool assignTargetOnFirstRun;
readonly WDist unloadRange;
Target destination;
bool takeOffAfterUnload;
public UnloadCargo(Actor self, WDist unloadRange, bool unloadAll = true)
: this(self, Target.Invalid, unloadRange, unloadAll)
{
assignTargetOnFirstRun = true;
}
public UnloadCargo(Actor self, in Target destination, WDist unloadRange, bool unloadAll = true)
{
this.self = self;
cargo = self.Trait<Cargo>();
notifiers = self.TraitsImplementing<INotifyUnload>().ToArray();
this.unloadAll = unloadAll;
aircraft = self.TraitOrDefault<Aircraft>();
mobile = self.TraitOrDefault<Mobile>();
this.destination = destination;
this.unloadRange = unloadRange;
}
public (CPos Cell, SubCell SubCell)? ChooseExitSubCell(Actor passenger)
{
var pos = passenger.Trait<IPositionable>();
return cargo.CurrentAdjacentCells
.Shuffle(self.World.SharedRandom)
.Select(c => (c, pos.GetAvailableSubCell(c)))
.Cast<(CPos, SubCell SubCell)?>()
.FirstOrDefault(s => s.Value.SubCell != SubCell.Invalid);
}
IEnumerable<CPos> BlockedExitCells(Actor passenger)
{
var pos = passenger.Trait<IPositionable>();
// Find the cells that are blocked by transient actors
return cargo.CurrentAdjacentCells
.Where(c => pos.CanEnterCell(c, null, BlockedByActor.All) != pos.CanEnterCell(c, null, BlockedByActor.None));
}
protected override void OnFirstRun(Actor self)
{
if (assignTargetOnFirstRun)
destination = Target.FromCell(self.World, self.Location);
// Move to the target destination
if (aircraft != null)
{
// Queue the activity even if already landed in case self.Location != destination
QueueChild(new Land(self, destination, unloadRange));
takeOffAfterUnload = !aircraft.AtLandAltitude;
}
else if (mobile != null)
{
var cell = self.World.Map.Clamp(this.self.World.Map.CellContaining(destination.CenterPosition));
QueueChild(new Move(self, cell, unloadRange));
}
QueueChild(new Wait(cargo.Info.BeforeUnloadDelay));
}
public override bool Tick(Actor self)
{
if (IsCanceling || cargo.IsEmpty())
return true;
if (cargo.CanUnload())
{
foreach (var inu in notifiers)
inu.Unloading(self);
var actor = cargo.Peek();
var spawn = self.CenterPosition;
var exitSubCell = ChooseExitSubCell(actor);
if (exitSubCell == null)
{
self.NotifyBlocker(BlockedExitCells(actor));
QueueChild(new Wait(10));
return false;
}
cargo.Unload(self);
self.World.AddFrameEndTask(w =>
{
if (actor.Disposed)
return;
var move = actor.Trait<IMove>();
var pos = actor.Trait<IPositionable>();
pos.SetPosition(actor, exitSubCell.Value.Cell, exitSubCell.Value.SubCell);
pos.SetCenterPosition(actor, spawn);
actor.CancelActivity();
w.Add(actor);
});
}
if (!unloadAll || !cargo.CanUnload())
{
if (cargo.Info.AfterUnloadDelay > 0)
QueueChild(new Wait(cargo.Info.AfterUnloadDelay, false));
if (takeOffAfterUnload)
QueueChild(new TakeOff(self));
return true;
}
return false;
}
}
}