Files
OpenRA/OpenRA.Game/Network/SyncReport.cs
2010-08-21 17:59:17 +12:00

64 lines
1.6 KiB
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRA.FileFormats;
namespace OpenRA.Network
{
class SyncReport
{
Queue<Pair<int, string>> syncReports = new Queue<Pair<int, string>>();
const int numSyncReports = 5;
internal void UpdateSyncReport()
{
if (!Game.Settings.RecordSyncReports)
return;
while (syncReports.Count >= numSyncReports) syncReports.Dequeue();
syncReports.Enqueue(Pair.New(Game.orderManager.FrameNumber, GenerateSyncReport()));
}
string GenerateSyncReport()
{
var sb = new StringBuilder();
sb.AppendLine("Actors:");
foreach (var a in Game.world.Actors)
sb.AppendLine("\t {0} {1} {2} ({3})".F(
a.ActorID,
a.Info.Name,
(a.Owner == null) ? "null" : a.Owner.InternalName,
Sync.CalculateSyncHash(a)));
sb.AppendLine("Tick Actors:");
foreach (var a in Game.world.Queries.WithTraitMultiple<object>())
{
var sync = Sync.CalculateSyncHash(a.Trait);
if (sync != 0)
sb.AppendLine("\t {0} {1} {2} {3} ({4})".F(
a.Actor.ActorID,
a.Actor.Info.Name,
(a.Actor.Owner == null) ? "null" : a.Actor.Owner.InternalName,
a.Trait.GetType().Name,
sync));
}
return sb.ToString();
}
internal void DumpSyncReport(int frame)
{
var f = syncReports.FirstOrDefault(a => a.First == frame);
if (f == default(Pair<int, string>))
{
Log.Write("sync", "No sync report available!");
return;
}
Log.Write("sync", "Sync for net frame {0} -------------", f.First);
Log.Write("sync", "{0}", f.Second);
}
}
}