Files
OpenRA/OpenRA.Mods.RA/OreRefinery.cs
2014-08-21 11:27:52 +02:00

144 lines
4.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class OreRefineryInfo : ITraitInfo
{
public readonly CVec DockOffset = new CVec(1, 2);
public readonly bool ShowTicks = true;
public readonly int TickLifetime = 30;
public readonly int TickVelocity = 2;
public readonly int TickRate = 10;
public readonly int DockAngle = 64;
public virtual object Create(ActorInitializer init) { return new OreRefinery(init.self, this); }
}
public class OreRefinery : ITick, IAcceptOre, INotifyKilled, INotifySold, INotifyCapture, IExplodeModifier, ISync
{
readonly Actor self;
readonly OreRefineryInfo Info;
PlayerResources PlayerResources;
int currentDisplayTick = 0;
int currentDisplayValue = 0;
[Sync] public int Ore = 0;
[Sync] Actor dockedHarv = null;
[Sync] bool preventDock = false;
public bool AllowDocking { get { return !preventDock; } }
public CVec DeliverOffset { get { return Info.DockOffset; } }
public virtual Activity DockSequence(Actor harv, Actor self) { return new RAHarvesterDockSequence(harv, self, Info.DockAngle); }
public OreRefinery(Actor self, OreRefineryInfo info)
{
this.self = self;
Info = info;
PlayerResources = self.Owner.PlayerActor.Trait<PlayerResources>();
currentDisplayTick = Info.TickRate;
}
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()
{
return self.World.ActorsWithTrait<Harvester>()
.Where(a => a.Trait.LinkedProc == self);
}
public bool CanGiveOre(int amount) { return PlayerResources.CanGiveResources(amount); }
public void GiveOre(int amount)
{
PlayerResources.GiveResources(amount);
if (Info.ShowTicks)
currentDisplayValue += amount;
}
void CancelDock(Actor self)
{
preventDock = true;
// Cancel the dock sequence
if (dockedHarv != null && !dockedHarv.IsDead())
dockedHarv.CancelActivity();
}
public void Tick(Actor self)
{
// Harvester was killed while unloading
if (dockedHarv != null && dockedHarv.IsDead())
{
self.Trait<RenderBuilding>().CancelCustomAnim(self);
dockedHarv = null;
}
if (Info.ShowTicks && currentDisplayValue > 0 && --currentDisplayTick <= 0)
{
var temp = currentDisplayValue;
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, self.Owner.Color.RGB, temp)));
currentDisplayTick = Info.TickRate;
currentDisplayValue = 0;
}
}
public void Killed(Actor self, AttackInfo e)
{
CancelDock(self);
foreach (var harv in GetLinkedHarvesters())
harv.Trait.UnlinkProc(harv.Actor, self);
}
public void OnDock(Actor harv, DeliverResources dockOrder)
{
if (!preventDock)
{
harv.QueueActivity(new CallFunc( () => dockedHarv = harv, false));
harv.QueueActivity(DockSequence(harv, self));
harv.QueueActivity(new CallFunc( () => dockedHarv = null, false));
}
harv.QueueActivity(new CallFunc(() => harv.Trait<Harvester>().ContinueHarvesting(harv)));
}
public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
{
// Steal any docked harv too
if (dockedHarv != null)
dockedHarv.ChangeOwner(newOwner);
// Unlink any non-docked harvs
foreach (var harv in GetLinkedHarvesters())
if (harv.Actor.Owner == oldOwner)
harv.Trait.UnlinkProc(harv.Actor, self);
PlayerResources = newOwner.PlayerActor.Trait<PlayerResources>();
}
public void Selling(Actor self) { CancelDock(self); }
public void Sold(Actor self)
{
foreach (var harv in GetLinkedHarvesters())
harv.Trait.UnlinkProc(harv.Actor, self);
}
public bool ShouldExplode(Actor self) { return Ore > 0; }
}
}