Files
OpenRA/mods/ts
reaperrr db85fff7c0 Remove TS infantry hit-shape height
We should either implement this for all non-blocker actors at once, or not at all. By now we have walls/gates as examples for vertical shape height, so for now there's no reason to leave this on infantry.
2017-05-13 10:51:41 -07:00
..
2017-05-06 15:26:41 +10:00
2017-05-13 10:51:41 -07:00
2017-01-29 18:58:34 +00:00
2017-05-07 13:49:50 +01:00
2016-12-10 11:36:41 +00:00
2017-02-11 16:21:34 +00:00
2016-09-05 13:38:40 -04:00