Files
OpenRA/OpenRa.FileFormats/TileSet.cs
(no author) 9ff3d46be1 walkability, thanks to freera's templates.ini, although it was broken :D
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1303 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-18 14:49:31 +00:00

83 lines
2.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Globalization;
namespace OpenRa.FileFormats
{
public class TileSet
{
public readonly Dictionary<ushort, Terrain> tiles = new Dictionary<ushort, Terrain>();
public readonly Dictionary<ushort, Dictionary<int, int>> walk =
new Dictionary<ushort, Dictionary<int, int>>(); // cjf will fix
public readonly Package MixFile;
string NextLine( StreamReader reader )
{
string ret;
do
{
ret = reader.ReadLine();
if( ret == null )
return null;
ret = ret.Trim();
}
while( ret.Length == 0 || ret[ 0 ] == ';' );
return ret;
}
public TileSet( Package mixFile, string suffix )
{
Walkability walkability = new Walkability();
char tileSetChar = char.ToUpperInvariant( suffix[ 1 ] );
MixFile = mixFile;
StreamReader tileIdFile = File.OpenText( "../../../tileSet.til" );
while( true )
{
string tileSetStr = NextLine( tileIdFile );
string countStr = NextLine( tileIdFile );
string startStr = NextLine( tileIdFile );
string pattern = NextLine( tileIdFile );
if( tileSetStr == null || countStr == null || startStr == null || pattern == null )
break;
if( tileSetStr.IndexOf( tileSetChar.ToString() ) == -1 )
continue;
int count = int.Parse( countStr );
int start = int.Parse( startStr, NumberStyles.HexNumber );
for( int i = 0 ; i < count ; i++ )
{
string tilename = string.Format(pattern, i + 1);
if (!walk.ContainsKey((ushort)(start + i)))
walk.Add((ushort)(start + i), walkability.GetWalkability(tilename));
Stream s = mixFile.GetContent(tilename + suffix);
if (!tiles.ContainsKey((ushort)(start + i)))
tiles.Add((ushort)(start + i), new Terrain(s));
}
}
tileIdFile.Close();
}
public byte[] GetBytes(TileReference r)
{
Terrain tile;
if( tiles.TryGetValue( r.tile, out tile ) )
return tile.TileBitmapBytes[ r.image ];
byte[] missingTile = new byte[ 24 * 24 ];
for( int i = 0 ; i < missingTile.Length ; i++ )
missingTile[ i ] = 0x36;
return missingTile;
}
}
}