Files
OpenRA/mods/ra/structures.yaml
2010-06-19 19:20:55 +12:00

921 lines
17 KiB
YAML

MSLO:
Category: Defense
NukeSilo:
MissileWeapon: atomic
Inherits: ^Building
Buildable:
BuildPaletteOrder: 130
Prerequisites: @Tech Center
Owner: soviet,allies
Cost: 2500
Description: Missile Silo
LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
Hotkey: m
Building:
Power: -100
Footprint: xx
Dimensions: 2,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
IronCurtainable:
GAP:
Category: Defense
RequiresPower:
CanPowerDown:
Inherits: ^Building
Valued:
Cost: 500
Description: Gap Generator
# Buildable:
# BuildPaletteOrder: 100
# Prerequisites: atek
# Owner: allies
# Cost: 500
# Description: Gap Generator
# LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
# Hotkey: g
Building:
Power: -60
Footprint: _ x
Dimensions: 1,2
Capturable: true
HP: 1000
Armor: wood
Crewed: yes
Sight: 10
IronCurtainable:
SPEN:
InfiltrateForSonarPulse:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 650
Description: Sub Pen
LongDesc: Produces and repairs submarines and \ntransports
Hotkey: s
Building:
Power: -30
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 1000
Armor: light
WaterBound: yes
Sight: 4
ProductionSurround:
Produces: Ship
IronCurtainable:
-EmitInfantryOnSell:
RepairsUnits:
SYRD:
InfiltrateForSonarPulse:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 40
Prerequisites: @Power Plant
Owner: allies
Cost: 650
Description: Shipyard
LongDesc: Produces and repairs ships
Hotkey: s
Building:
Power: -30
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 1000
Armor: light
WaterBound: yes
Sight: 4
ProductionSurround:
Produces: Ship
IronCurtainable:
-EmitInfantryOnSell:
RepairsUnits:
IRON:
Category: Defense
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 120
Prerequisites: stek
Owner: soviet
Cost: 1500
Description: Iron Curtain
LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
Hotkey: c
Building:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 10
Bib:
IronCurtainable:
IronCurtain:
PDOX:
Category: Defense
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 120
Prerequisites: atek
Owner: allies
Cost: 1500
Description: Chronosphere
LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
Hotkey: o
Building:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 10
Bib:
Chronosphere:
Duration: 180
KillCargo: yes
IronCurtainable:
TSLA:
Category: Defense
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 70
Prerequisites: weap
Owner: soviet
Cost: 1500
Description: Tesla Coil
LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Hotkey: t
Building:
Power: -150
Footprint: _ x
Dimensions: 1,2
HP: 400
Armor: heavy
Crewed: yes
Sight: 8
RenderBuildingCharge:
AttackTesla:
PrimaryWeapon: TeslaZap
FireDelay: 8
AutoTarget:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
AGUN:
Category: Defense
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 50
Prerequisites: dome
Owner: allies
Cost: 600
Description: AA Gun
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Hotkey: a
Building:
Power: -50
Footprint: _ x
Dimensions: 1,2
HP: 400
Armor: heavy
Crewed: yes
Sight: 6
Turreted:
ROT: 15
InitialFacing: 224
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: ZSU-23
SecondaryWeapon: ZSU-23
AutoTarget:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
DOME:
RequiresPower:
CanPowerDown:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 60
Prerequisites: proc
Owner: allies,soviet
Cost: 1000
Description: Radar Dome
LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
Hotkey: r
Building:
Power: -40
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 1000
Armor: wood
Crewed: yes
Sight: 10
Bib:
ProvidesRadar:
IronCurtainable:
PBOX:
Category: Defense
Inherits: ^Building
Buildable:
BuildPaletteOrder: 20
Prerequisites: tent
Owner: allies
Cost: 400
Description: Pillbox
LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Hotkey: x
Building:
Power: -15
HP: 400
Armor: wood
Crewed: yes
Sight: 6
AttackOmni:
PrimaryWeapon: Vulcan
AutoTarget:
IronCurtainable:
RenderRangeCircle:
HBOX:
Category: Defense
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: tent
Owner: allies
Cost: 600
Description: Camo Pillbox
LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Hotkey: c
Building:
Power: -15
HP: 600
Armor: wood
Crewed: yes
Sight: 6
AttackOmni:
PrimaryWeapon: Vulcan
AutoTarget:
IronCurtainable:
RenderRangeCircle:
GUN:
Category: Defense
Inherits: ^Building
Buildable:
BuildPaletteOrder: 40
Prerequisites: tent
Owner: allies
Cost: 600
Description: Turret
LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Hotkey: t
Building:
Power: -40
HP: 400
Armor: heavy
Crewed: yes
Sight: 7
Turreted:
ROT: 12
InitialFacing: 50
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: TurretGun
AutoTarget:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
FTUR:
Category: Defense
Inherits: ^Building
Buildable:
BuildPaletteOrder: 20
Prerequisites: barr
Owner: soviet
Cost: 600
Description: Flame Turret
LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
Hotkey: f
Building:
Power: -20
HP: 400
Armor: heavy
Crewed: yes
Sight: 6
AttackOmni:
PrimaryWeapon: FireballLauncher
PrimaryOffset: 0,0,12,8
AutoTarget:
IronCurtainable:
RenderRangeCircle:
SAM:
Category: Defense
Inherits: ^Building
Buildable:
BuildPaletteOrder: 90
Prerequisites: dome
Owner: soviet
Cost: 750
Description: SAM Site
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Hotkey: s
Building:
Power: -20
Footprint: xx
Dimensions: 2,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Turreted:
ROT: 30
InitialFacing: 0
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: Nike
AutoTarget:
IronCurtainable:
-RenderBuilding:
RenderRangeCircle:
ATEK:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 100
Prerequisites: weap,dome
Owner: allies
Cost: 1500
Description: Allied Tech Center
LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
AlternateName: @Tech Center
Hotkey: t
Building:
Power: -200
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 10
Bib:
IronCurtainable:
GpsLaunchSite:
WEAP:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 50
Prerequisites: proc
Owner: soviet,allies
Cost: 2000
Description: War Factory
LongDesc: Produces tanks & light vehicles.
Hotkey: w
Building:
Power: -30
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
HP: 1000
Armor: light
Crewed: yes
Sight: 4
Bib:
RenderWarFactory:
RallyPoint:
Production:
Produces: Vehicle
IronCurtainable:
FACT:
Inherits: ^Building
Building:
Power: 0
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
HP: 1000
Armor: heavy
Crewed: yes
Sight: 5
Bib:
Production:
Produces: Building,Defense
ConstructionYard:
IronCurtainable:
Valued:
Cost: 2500
Description: Construction Yard
CustomSellValue:
Value: 2500
BaseBuilding:
PROC:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 10
Prerequisites: @Power Plant
Owner: allies,soviet
Cost: 1400
Description: Ore Refinery
LongDesc: Converts Ore and Gems into money
Hotkey: e
Building:
Power: -30
Footprint: _x_ xxx x==
Dimensions: 3,3
Capturable: true
HP: 900
Armor: wood
Crewed: yes
Sight: 6
Bib:
OreRefinery:
OreRefineryDockAction:
StoresOre:
PipCount: 17
Capacity: 2000
IronCurtainable:
CustomSellValue:
Value: 600
FreeActor:
Actor: HARV
InitialActivity: Harvest
SpawnOffset: 1,2
Facing: 64
SILO:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 40
Prerequisites: proc
Owner: allies,soviet
Cost: 150
Description: Silo
LongDesc: Stores excess harvested Ore
Hotkey: o
Building:
Power: -10
Capturable: true
HP: 300
Armor: wood
Sight: 4
RenderBuildingOre:
StoresOre:
PipCount: 5
Capacity: 1500
IronCurtainable:
-RenderBuilding:
HPAD:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 90
Prerequisites: dome
Owner: allies
Cost: 1500
Description: Helipad
LongDesc: Produces and reloads helicopters
Hotkey: i
Building:
Power: -10
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 800
Armor: wood
Crewed: yes
Sight: 5
Bib:
Production:
SpawnOffset: 0,-4
Produces: Plane
BelowUnits:
Reservable:
IronCurtainable:
AFLD:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 50
Prerequisites: dome
Owner: soviet
Cost: 1100
Description: Airstrip
LongDesc: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane
Hotkey: a
Building:
Power: -50
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
HP: 1000
Armor: heavy
Crewed: yes
Sight: 7
Production:
Produces: Plane
BelowUnits:
Reservable:
IronCurtainable:
POWR:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 0
Owner: allies,soviet
Cost: 300
Description: Power Plant
LongDesc: Provides power for other structures
AlternateName: @Power Plant
Hotkey: p
Building:
Power: 100
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 400
Armor: wood
Crewed: yes
Sight: 4
Bib:
IronCurtainable:
APWR:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 20
Prerequisites: dome
Owner: allies,soviet
Cost: 500
Description: Advanced Power Plant
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
Hotkey: l
AlternateName: @Power Plant
Building:
Power: 200
Footprint: ___ xxx xxx
Dimensions: 3,3
Capturable: true
HP: 700
Armor: wood
Crewed: yes
Sight: 4
Bib:
IronCurtainable:
STEK:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 60
Prerequisites: weap,dome
Owner: soviet
Cost: 1500
Description: Soviet Tech Center
LongDesc: Provides Soviet advanced technologies
AlternateName: @Tech Center
Hotkey: t
Building:
Power: -100
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
HP: 600
Armor: wood
Crewed: yes
Sight: 4
Bib:
IronCurtainable:
BARR:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 400
Description: Soviet Barracks
LongDesc: Produces infantry
Hotkey: b
AlternateName: @Barracks
Building:
Power: -20
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 800
Armor: wood
Crewed: yes
Sight: 5
Bib:
RallyPoint:
Production:
Produces: Infantry
IronCurtainable:
TENT:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: allies
Cost: 400
Description: Allied Barracks
LongDesc: Produces infantry
Hotkey: b
AlternateName: @Barracks
Building:
Power: -20
Footprint: xx xx
Dimensions: 2,2
Capturable: true
HP: 800
Armor: wood
Crewed: yes
Sight: 5
Bib:
RallyPoint:
Production:
Produces: Infantry
IronCurtainable:
KENN:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: @Power Plant
Owner: soviet
Cost: 200
Description: Kennel
LongDesc: Produces attack dogs
Hotkey: k
Building:
Power: -10
HP: 400
Armor: wood
Sight: 4
RallyPoint:
Production:
Produces: Infantry
IronCurtainable:
FIX:
Inherits: ^Building
Buildable:
BuildPaletteOrder: 30
Prerequisites: weap
Owner: allies,soviet
Cost: 700
Description: Service Depot
LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
Hotkey: d
Building:
Power: -30
Footprint: _x_ xxx _x_
Dimensions: 3,3
Capturable: true
HP: 800
Armor: wood
Crewed: yes
Sight: 5
BelowUnits:
Reservable:
RallyPoint:
IronCurtainable:
RepairsUnits:
FACF:
Inherits: ^Building
# Buildable:
# BuildPaletteOrder: 900
# Owner: allies
# Cost: 50
# Description: Fake Construction Yard
# LongDesc: Looks like a Construction Yard.
# Hotkey: c
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
HP: 30
Sight: 4
Bib:
RenderBuilding:
Image: FACT
Fake:
IronCurtainable:
WEAF:
Inherits: ^Building
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: proc
# Owner: allies
# Cost: 50
# Description: Fake War Factory
# LongDesc: Looks like a War Factory.
# Hotkey: x
Building:
Power: -2
Footprint: xxx xxx
Dimensions: 3,2
Capturable: true
BaseNormal: no
HP: 30
Sight: 4
Bib:
RenderWarFactory:
RenderBuilding:
Image: WEAP
Fake:
IronCurtainable:
SYRF:
Inherits: ^Building
Valued:
Cost: 50
Description: Fake Shipyard
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: @Power Plant
# Owner: allies
# Cost: 50
# Description: Fake Shipyard
# LongDesc: Looks like a Shipyard
# Hotkey: z
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Sight: 4
RenderBuilding:
Image: SYRD
Fake:
-EmitInfantryOnSell:
SPEF:
Inherits: ^Building
Building:
Power: -2
Footprint: xxx xxx xxx
Dimensions: 3,3
Capturable: true
BaseNormal: no
Adjacent: 8
HP: 30
WaterBound: yes
Sight: 4
RenderBuilding:
Image: SPEN
Fake:
-EmitInfantryOnSell:
DOMF:
Inherits: ^Building
Valued:
Cost: 50
Description: Fake Radar Dome
# Buildable:
# BuildPaletteOrder: 900
# Prerequisites: proc
# Owner: allies
# Cost: 50
# Description: Fake Radar Dome
# LongDesc: Looks like a Radar Dome
# Hotkey: v
Building:
Power: -2
Footprint: xx xx
Dimensions: 2,2
Capturable: true
BaseNormal: no
HP: 30
Sight: 4
Bib:
RenderBuilding:
Image: DOME
Fake:
SBAG:
Category: Defense
Inherits: ^Wall
Buildable:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies
Cost: 25
Description: Sandbag Wall
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: b
Building:
HP: 100
Armor: none
Wall:
CrushableBy: Wheel, Track
FENC:
Category: Defense
Inherits: ^Wall
Buildable:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: soviet
Cost: 25
Description: Wire Fence
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Hotkey: n
Building:
HP: 100
Armor: none
Wall:
CrushableBy: Track
BRIK:
Category: Defense
Inherits: ^Wall
Buildable:
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: allies,soviet
Cost: 100
Description: Concrete Wall
LongDesc: Stop units and blocks enemy fire.
Hotkey: w
Building:
HP: 100
Armor: none
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud
RenderBuildingWall:
DamageStates: 4
CYCL:
Inherits: ^Wall
Building:
HP: 100
Armor: none
RenderBuildingWall:
DamageStates: 3
Wall:
CrushableBy: Track
BARB:
Inherits: ^Wall
Building:
HP: 100
Armor: none
Wall:
CrushableBy: Track
WOOD:
Inherits: ^Wall
Building:
HP: 100
Armor: none
Wall:
CrushableBy: Track