75 lines
1.8 KiB
C#
75 lines
1.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenRA.Primitives;
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namespace OpenRA
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{
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public interface ISuppressInitExport { }
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public class ActorReference : IEnumerable
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{
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public string Type;
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public TypeDictionary InitDict
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{
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get { return initDict.Value; }
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}
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Lazy<TypeDictionary> initDict;
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public ActorReference(string type) : this(type, new Dictionary<string, MiniYaml>()) { }
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public ActorReference(string type, Dictionary<string, MiniYaml> inits)
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{
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Type = type;
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initDict = Exts.Lazy(() =>
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{
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var dict = new TypeDictionary();
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foreach (var i in inits)
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dict.Add(LoadInit(i.Key, i.Value));
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return dict;
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});
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}
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static IActorInit LoadInit(string traitName, MiniYaml my)
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{
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var info = Game.CreateObject<IActorInit>(traitName + "Init");
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FieldLoader.Load(info, my);
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return info;
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}
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public MiniYaml Save(Func<object, bool> initFilter = null)
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{
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var ret = new MiniYaml(Type);
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foreach (var init in InitDict)
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{
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if (init is ISuppressInitExport)
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continue;
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if (initFilter != null && !initFilter(init))
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continue;
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var initName = init.GetType().Name;
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ret.Nodes.Add(new MiniYamlNode(initName.Substring(0, initName.Length - 4), FieldSaver.Save(init)));
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}
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return ret;
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}
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// for initialization syntax
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public void Add(object o) { InitDict.Add(o); }
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public IEnumerator GetEnumerator() { return InitDict.GetEnumerator(); }
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}
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}
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