Files
OpenRA/OpenRA.Mods.RA/PaletteFromRGBA.cs

58 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class PaletteFromRGBAInfo : ITraitInfo
{
public readonly string Name = null;
public readonly string Theatre = null;
public readonly int R = 0;
public readonly int G = 0;
public readonly int B = 0;
public readonly int A = 255;
public object Create(ActorInitializer init) { return new PaletteFromRGBA(init.world, this); }
}
class PaletteFromRGBA
{
public PaletteFromRGBA(World world, PaletteFromRGBAInfo info)
{
if (info.Theatre == null ||
info.Theatre.ToLowerInvariant() == world.Map.Theater.ToLowerInvariant())
{
// TODO: This shouldn't rely on a base palette
var wr = world.WorldRenderer;
var pal = wr.GetPalette("terrain");
wr.AddPalette(info.Name, new Palette(pal, new SingleColorRemap(Color.FromArgb(info.A, info.R, info.G, info.B))));
}
}
}
class SingleColorRemap : IPaletteRemap
{
Color c;
public SingleColorRemap(Color c)
{
this.c = c;
}
public Color GetRemappedColor(Color original, int index)
{
return original.A > 0 ? c : original;
}
}
}