Files
OpenRA/OpenRa.Game/Traits/Activities/Turn.cs
2010-02-05 19:41:31 +13:00

35 lines
664 B
C#
Executable File

namespace OpenRa.Traits.Activities
{
public class Turn : IActivity
{
public IActivity NextActivity { get; set; }
int desiredFacing;
public Turn( int desiredFacing )
{
this.desiredFacing = desiredFacing;
}
public IActivity Tick( Actor self )
{
var unit = self.traits.Get<Unit>();
if( desiredFacing == unit.Facing )
return NextActivity;
Util.TickFacing( ref unit.Facing, desiredFacing, self.Info.Traits.Get<UnitInfo>().ROT );
return this;
}
public void Cancel( Actor self )
{
var unit = self.traits.Get<Unit>();
desiredFacing = unit.Facing;
NextActivity = null;
}
}
}