Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/IngameCashCounterLogic.cs
Ivaylo Draganov a0f17b15ec Refactor translation files
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00

87 lines
2.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngameCashCounterLogic : ChromeLogic
{
[TranslationReference("usage", "capacity")]
const string SiloUsage = "label-silo-usage";
const float DisplayFracPerFrame = .07f;
const int DisplayDeltaPerFrame = 37;
readonly World world;
readonly Player player;
readonly PlayerResources playerResources;
readonly LabelWithTooltipWidget cashLabel;
readonly CachedTransform<(int Resources, int Capacity), string> siloUsageTooltipCache;
readonly string cashTemplate;
int nextCashTickTime = 0;
int displayResources;
string siloUsageTooltip = "";
[ObjectCreator.UseCtor]
public IngameCashCounterLogic(Widget widget, ModData modData, World world)
{
this.world = world;
player = world.LocalPlayer;
playerResources = player.PlayerActor.Trait<PlayerResources>();
displayResources = playerResources.Cash + playerResources.Resources;
siloUsageTooltipCache = new CachedTransform<(int Resources, int Capacity), string>(x =>
modData.Translation.GetString(SiloUsage, Translation.Arguments("usage", x.Resources, "capacity", x.Capacity)));
cashLabel = widget.Get<LabelWithTooltipWidget>("CASH");
cashLabel.GetTooltipText = () => siloUsageTooltip;
cashTemplate = cashLabel.Text;
}
public override void Tick()
{
if (nextCashTickTime > 0)
nextCashTickTime--;
var actual = playerResources.Cash + playerResources.Resources;
var diff = Math.Abs(actual - displayResources);
var move = Math.Min(Math.Max((int)(diff * DisplayFracPerFrame), DisplayDeltaPerFrame), diff);
if (displayResources < actual)
{
displayResources += move;
if (Game.Settings.Sound.CashTicks)
Game.Sound.PlayNotification(world.Map.Rules, player, "Sounds", playerResources.Info.CashTickUpNotification, player.Faction.InternalName);
}
else if (displayResources > actual)
{
displayResources -= move;
if (Game.Settings.Sound.CashTicks && nextCashTickTime == 0)
{
Game.Sound.PlayNotification(world.Map.Rules, player, "Sounds", playerResources.Info.CashTickDownNotification, player.Faction.InternalName);
nextCashTickTime = 2;
}
}
siloUsageTooltip = siloUsageTooltipCache.Update((playerResources.Resources, playerResources.ResourceCapacity));
cashLabel.Text = cashTemplate.F(displayResources);
}
}
}