- Add prefixes to all message keys to provide context - Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus) - Rename some class fields for consistency with translation keys
150 lines
4.1 KiB
YAML
150 lines
4.1 KiB
YAML
^BasePlayer:
|
|
AlwaysVisible:
|
|
Shroud:
|
|
PlayerResources:
|
|
ResourceValues:
|
|
Tiberium: 25
|
|
BlueTiberium: 40
|
|
Veins: 0
|
|
|
|
EditorPlayer:
|
|
Inherits: ^BasePlayer
|
|
|
|
Player:
|
|
Inherits: ^BasePlayer
|
|
TechTree:
|
|
GrantConditionOnPrerequisiteManager:
|
|
ClassicProductionQueue@Building:
|
|
Type: Building
|
|
DisplayOrder: 0
|
|
BuildDurationModifier: 120
|
|
LowPowerModifier: 300
|
|
ReadyAudio: ConstructionComplete
|
|
ReadyTextNotification: Construction complete.
|
|
LimitedAudio: BuildingInProgress
|
|
LimitedTextNotification: Unable to comply. Building in progress.
|
|
QueuedAudio: Building
|
|
OnHoldAudio: OnHold
|
|
CancelledAudio: Cancelled
|
|
SpeedUp: True
|
|
ClassicProductionQueue@Defense:
|
|
Type: Defense
|
|
DisplayOrder: 1
|
|
BuildDurationModifier: 120
|
|
LowPowerModifier: 300
|
|
ReadyAudio: ConstructionComplete
|
|
ReadyTextNotification: Construction complete.
|
|
LimitedAudio: BuildingInProgress
|
|
LimitedTextNotification: Unable to comply. Building in progress.
|
|
QueuedAudio: Building
|
|
OnHoldAudio: OnHold
|
|
CancelledAudio: Cancelled
|
|
SpeedUp: True
|
|
ClassicProductionQueue@Vehicle:
|
|
Type: Vehicle
|
|
DisplayOrder: 3
|
|
BuildDurationModifier: 120
|
|
LowPowerModifier: 300
|
|
ReadyAudio: UnitReady
|
|
ReadyTextNotification: Unit ready.
|
|
LimitedAudio: BuildingInProgress
|
|
LimitedTextNotification: Unable to comply. Building in progress.
|
|
QueuedAudio: Training
|
|
OnHoldAudio: OnHold
|
|
CancelledAudio: Cancelled
|
|
SpeedUp: True
|
|
ClassicProductionQueue@Infantry:
|
|
Type: Infantry
|
|
DisplayOrder: 2
|
|
BuildDurationModifier: 120
|
|
LowPowerModifier: 300
|
|
ReadyAudio: UnitReady
|
|
ReadyTextNotification: Unit ready.
|
|
LimitedAudio: BuildingInProgress
|
|
LimitedTextNotification: Unable to comply. Building in progress.
|
|
QueuedAudio: Training
|
|
OnHoldAudio: OnHold
|
|
CancelledAudio: Cancelled
|
|
SpeedUp: True
|
|
ClassicProductionQueue@Air:
|
|
Type: Air
|
|
DisplayOrder: 4
|
|
BuildDurationModifier: 120
|
|
LowPowerModifier: 300
|
|
ReadyAudio: UnitReady
|
|
ReadyTextNotification: Unit ready.
|
|
LimitedAudio: BuildingInProgress
|
|
LimitedTextNotification: Unable to comply. Building in progress.
|
|
QueuedAudio: Training
|
|
OnHoldAudio: OnHold
|
|
CancelledAudio: Cancelled
|
|
SpeedUp: True
|
|
PlaceBuilding:
|
|
NewOptionsNotification: NewOptions
|
|
CannotPlaceNotification: BuildingCannotPlaceAudio
|
|
NewOptionsTextNotification: New construction options.
|
|
CannotPlaceTextNotification: Cannot deploy here.
|
|
SupportPowerManager:
|
|
ScriptTriggers:
|
|
MissionObjectives:
|
|
WinNotification: Win
|
|
LoseNotification: Lose
|
|
LeaveNotification: Leave
|
|
ConquestVictoryConditions:
|
|
PowerManager:
|
|
SpeechNotification: LowPower
|
|
TextNotification: Low power.
|
|
AllyRepair:
|
|
PlayerResources:
|
|
InsufficientFundsNotification: InsufficientFunds
|
|
InsufficientFundsTextNotification: Insufficient funds.
|
|
CashTickUpNotification: CashTickUp
|
|
CashTickDownNotification: CashTickDown
|
|
DeveloperMode:
|
|
CheckboxEnabled: true
|
|
CheckboxDisplayOrder: 8
|
|
Shroud:
|
|
FogCheckboxDisplayOrder: 3
|
|
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
|
|
ID: factundeploy
|
|
Label: checkbox-redeployable-mcvs.label
|
|
Description: checkbox-redeployable-mcvs.description
|
|
Enabled: True
|
|
DisplayOrder: 7
|
|
Prerequisites: global-factundeploy
|
|
FrozenActorLayer:
|
|
BaseAttackNotifier:
|
|
TextNotification: Base under attack.
|
|
AllyTextNotification: Our ally is under attack.
|
|
AllyNotification: OurAllyIsUnderAttack
|
|
HarvesterAttackNotifier:
|
|
TextNotification: Harvester under attack.
|
|
PlayerStatistics:
|
|
PlaceBeacon:
|
|
Palette: effect
|
|
IsPlayerPalette: false
|
|
BeaconSequence: idle
|
|
ArrowSequence:
|
|
CircleSequence:
|
|
ProvidesTechPrerequisite@low:
|
|
Name: options-tech-level.low
|
|
Prerequisites: techlevel.low
|
|
Id: low
|
|
ProvidesTechPrerequisite@medium:
|
|
Name: options-tech-level.medium
|
|
Prerequisites: techlevel.low, techlevel.medium
|
|
Id: medium
|
|
ProvidesTechPrerequisite@nosuper:
|
|
Name: options-tech-level.no-powers
|
|
Prerequisites: techlevel.low, techlevel.medium, techlevel.high
|
|
Id: nopowers
|
|
ProvidesTechPrerequisite@all:
|
|
Name: options-tech-level.unrestricted
|
|
Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
|
|
Id: unrestricted
|
|
ResourceStorageWarning:
|
|
TextNotification: Silos needed.
|
|
PlayerExperience:
|
|
GameSaveViewportManager:
|
|
PlayerRadarTerrain:
|