Files
OpenRA/OpenRA.Mods.Common/Activities/Hunt.cs
2016-01-19 23:34:13 +00:00

46 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class Hunt : Activity
{
readonly IEnumerable<Actor> targets;
public Hunt(Actor self)
{
var attack = self.Trait<AttackBase>();
targets = self.World.ActorsHavingTrait<Huntable>().Where(
a => self != a && !a.IsDead && a.IsInWorld && a.AppearsHostileTo(self)
&& a.IsTargetableBy(self) && attack.HasAnyValidWeapons(Target.FromActor(a)));
}
public override Activity Tick(Actor self)
{
if (IsCanceled)
return NextActivity;
var target = targets.ClosestTo(self);
if (target == null)
return this;
return ActivityUtils.SequenceActivities(
new AttackMoveActivity(self, new Move(self, target.Location, WDist.FromCells(2))),
new Wait(25),
this);
}
}
}