Files
OpenRA/OpenRA.Game/Traits/RejectsOrders.cs

45 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Traits
{
[Desc("Can be used to make a unit partly uncontrollable by the player.")]
public class RejectsOrdersInfo : ITraitInfo
{
[Desc("Possible values include Attack, AttackMove, Guard, Move.")]
public readonly HashSet<string> Except = new HashSet<string>();
public object Create(ActorInitializer init) { return new RejectsOrders(this); }
}
public class RejectsOrders
{
public HashSet<string> Except { get { return info.Except; } }
readonly RejectsOrdersInfo info;
public RejectsOrders(RejectsOrdersInfo info)
{
this.info = info;
}
}
public static class RejectsOrdersExts
{
public static bool AcceptsOrder(this Actor self, string orderString)
{
var r = self.TraitOrDefault<RejectsOrders>();
return r == null || r.Except.Contains(orderString);
}
}
}