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a2af79ff98f0918e1b3ecd86bb8634ad3d1224be
OpenRA/mods/ra
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Paul Chote 8f93d7b5d7 Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
..
audio
Move RA music, notifications and voices yamls to audio subfolder
2015-02-23 23:20:55 +01:00
bits
Change RA harv.shp
2015-04-17 23:12:21 +03:00
chrome
Fix alignment issues in the score screen
2015-04-19 19:23:20 +02:00
languages
revert back to untranslated for uniform auto-generation
2014-04-21 13:49:00 +02:00
maps
Fix map yaml removals.
2015-04-22 21:24:47 +12:00
rules
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
sequences
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
tilesets
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
uibits
use the new vectorized hammer & sickle as a template
2015-04-04 22:41:41 +02:00
weapons
De-hardcoded GravityBomb idle and opening sequence
2015-04-10 00:39:34 +02:00
chrome.yaml
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
cursors.yaml
Capitalise cursor properties.
2014-12-23 22:09:21 +13:00
logo.png
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
metrics.yaml
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
missions.yaml
Ported allies05a to lua
2015-02-02 16:51:50 +01:00
mod.yaml
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
preview.png
Remove incriminating evidence from the RA preview image
2014-06-02 15:30:10 +02:00
ZoodRangmah.ttf
…
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