961 lines
17 KiB
YAML
961 lines
17 KiB
YAML
C1:
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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C2:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian2
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WithDeathAnimation:
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DeathSequencePalette: civilian2
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DeathPaletteIsPlayerPalette: false
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C3:
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Inherits: ^CivInfantry
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Voiced:
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VoiceSet: CivilianFemaleVoice
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RenderSprites:
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Image: C2
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C4:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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WithInfantryBody:
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Palette: civilian4
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WithDeathAnimation:
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DeathSequencePalette: civilian4
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DeathPaletteIsPlayerPalette: false
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C5:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C2
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Voiced:
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VoiceSet: CivilianFemaleVoice
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WithInfantryBody:
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Palette: civilian5
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WithDeathAnimation:
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DeathSequencePalette: civilian5
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DeathPaletteIsPlayerPalette: false
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C6:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian6
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WithDeathAnimation:
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DeathSequencePalette: civilian6
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DeathPaletteIsPlayerPalette: false
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C7:
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian7
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WithDeathAnimation:
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DeathSequencePalette: civilian7
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DeathPaletteIsPlayerPalette: false
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C8:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian8
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WithDeathAnimation:
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DeathSequencePalette: civilian8
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DeathPaletteIsPlayerPalette: false
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C9:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian9
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WithDeathAnimation:
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DeathSequencePalette: civilian9
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DeathPaletteIsPlayerPalette: false
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C10:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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Tooltip:
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Name: actor-c10-name
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WithInfantryBody:
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Palette: civilian10
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WithDeathAnimation:
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DeathSequencePalette: civilian10
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DeathPaletteIsPlayerPalette: false
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C11:
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Inherits: ^CivInfantry
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TECN:
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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Tooltip:
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Name: actor-tecn-name
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Selectable:
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Class: Technician
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RenderSprites:
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Image: C1
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TECN2:
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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Tooltip:
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Name: actor-tecn2-name
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Selectable:
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Class: Technician
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian7
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WithDeathAnimation:
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DeathSequencePalette: civilian7
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DeathPaletteIsPlayerPalette: false
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FCOM:
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Inherits: ^TechBuilding
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Inherits@shape: ^2x2Shape
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Selectable:
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Bounds: 2048, 2048
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OwnerLostAction:
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Action: ChangeOwner
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Building:
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 80000
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Armor:
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Type: Wood
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Tooltip:
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Name: actor-fcom.name
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TooltipDescription@ally:
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Description: actor-fcom.captured-desc
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: actor-fcom.capturable-desc
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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MinRange: 4c0
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Range: 5c0
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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Range: 4c0
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WithBuildingBib:
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CaptureManager:
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BeingCapturedCondition: being-captured
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Capturable:
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Types: building
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CapturableProgressBar:
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CapturableProgressBlink:
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GivesBuildableArea:
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AreaTypes: building
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BaseProvider:
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PauseOnCondition: being-captured
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Range: 8c0
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InstantlyRepairable:
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Power:
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Amount: 0
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ProvidesPrerequisite@buildingname:
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AppearsOnMapPreview:
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GpsDot:
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String: Forward
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HOSP:
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Inherits: ^TechBuilding
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Inherits@shape: ^2x2Shape
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OwnerLostAction:
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Action: ChangeOwner
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Selectable:
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Priority: 0
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Bounds: 2048, 2048
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Health:
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HP: 80000
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CaptureManager:
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Capturable:
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Types: building
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CapturableProgressBar:
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CapturableProgressBlink:
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InstantlyRepairable:
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Tooltip:
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Name: actor-hosp.name
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TooltipDescription@ally:
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Description: actor-hosp.captured-desc
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: actor-hosp.capturable-desc
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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Range: 4c0
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WithBuildingBib:
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HasMinibib: true
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WithDeathAnimation:
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DeathSequence: dead
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UseDeathTypeSuffix: false
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ProvidesPrerequisite@buildingname:
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AppearsOnMapPreview:
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GpsDot:
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String: Hospital
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V01:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: actor-v01-name
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RevealsShroud:
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Range: 10c0
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -490,-384,0, 0,0,0, 0,470,0
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Type: Rectangle
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TopLeft: -768, -597
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BottomRight: 896, 683
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V02:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -490,-512,0, 0,0,0, 0,512,0
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Type: Rectangle
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TopLeft: -1024, -512
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BottomRight: 1024, 597
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V03:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: -490,-512,0, 0,0,0, 421,512,0, -210,512,0
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Type: Rectangle
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TopLeft: -1024, -597
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BottomRight: 1024, 597
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V04:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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HitShape:
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UseTargetableCellsOffsets: false
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TargetableOffsets: 0,0,0, -421,-256,0, -421,256,0
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Type: Rectangle
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TopLeft: -683, -432
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BottomRight: 683, 683
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V05:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x1Shape
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Building:
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Footprint: xx
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Dimensions: 2,1
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V06:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x1Shape
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Building:
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Footprint: xx
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Dimensions: 2,1
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V07:
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Inherits: ^CivBuilding
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Inherits@shape: ^2x1Shape
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Building:
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Footprint: xx
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Dimensions: 2,1
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V08:
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Inherits: ^CivBuilding
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V09:
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Inherits: ^CivBuilding
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V10:
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Inherits: ^CivBuilding
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V11:
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Inherits: ^CivBuilding
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V12:
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Inherits: ^CivHaystackOrIgloo
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V13:
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Inherits: ^CivHaystackOrIgloo
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V14:
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Inherits: ^CivField
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V15:
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Inherits: ^CivField
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V16:
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Inherits: ^CivField
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V17:
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Inherits: ^CivField
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V18:
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Inherits: ^CivField
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MapEditorData:
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ExcludeTilesets: DESERT, INTERIOR
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V19:
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Inherits: ^CivBuilding
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RenderSprites:
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Palette: player
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Tooltip:
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Name: actor-v19-name
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SpawnActorOnDeath:
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Actor: V19.Husk
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Targetable:
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TargetTypes: GroundActor, C4, DetonateAttack, Structure, NoAutoTarget
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V19.Husk:
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Inherits: ^CivBuilding
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RenderSprites:
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Palette: player
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Tooltip:
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Name: actor-v19-husk-name
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WithSpriteBody:
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WithIdleOverlay:
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StartSequence: fire-start
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Sequence: fire-loop
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-Selectable:
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-Targetable:
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-Demolishable:
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-HitShape:
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-Health:
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-FireWarheadsOnDeath:
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-FireWarheadsOnDeath@CIVPANIC:
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Interactable:
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BARL:
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Inherits: ^TechBuilding
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-Selectable:
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Health:
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HP: 1000
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|
FireWarheadsOnDeath:
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Weapon: BarrelExplode
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|
Tooltip:
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Name: actor-barl-name
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ShowOwnerRow: False
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|
Armor:
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Type: None
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|
Targetable:
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TargetTypes: GroundActor, DemoTruck, Barrel, NoAutoTarget
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-Demolishable:
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MapEditorData:
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Categories: Decoration
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|
Interactable:
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Bounds: 1024, 1024
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BRL3:
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Inherits: ^TechBuilding
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-Selectable:
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Health:
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HP: 1000
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|
FireWarheadsOnDeath:
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Weapon: BarrelExplode
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|
Tooltip:
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Name: actor-brl3-name
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ShowOwnerRow: False
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|
Armor:
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Type: None
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Targetable:
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TargetTypes: GroundActor, DemoTruck, Barrel, NoAutoTarget
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|
-ShakeOnDeath:
|
|
-SoundOnDamageTransition:
|
|
-Demolishable:
|
|
MapEditorData:
|
|
Categories: Decoration
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|
Interactable:
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|
Bounds: 1024, 1024
|
|
|
|
AMMOBOX1:
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Inherits: ^AmmoBox
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AMMOBOX2:
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Inherits: ^AmmoBox
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AMMOBOX3:
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Inherits: ^AmmoBox
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|
MISS:
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Inherits: ^TechBuilding
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|
Inherits@shape: ^3x2Shape
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|
HitShape:
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UseTargetableCellsOffsets: false
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|
TargetableOffsets: 0,0,0, 840,0,0, 840,-1024,0, 420,768,0, -840,0,0, -840,-1024,0, -840,1024,0
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|
Selectable:
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Priority: 0
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|
Bounds: 3072, 2048
|
|
OwnerLostAction:
|
|
Action: ChangeOwner
|
|
Building:
|
|
Footprint: xxx xxx ===
|
|
Dimensions: 3,3
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|
LocalCenterOffset: 0,-512,0
|
|
Health:
|
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HP: 60000
|
|
RevealsShroud:
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|
MinRange: 6c0
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|
Range: 10c0
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|
RevealGeneratedShroud: False
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|
RevealsShroud@GAPGEN:
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Range: 6c0
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|
Armor:
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Type: Wood
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|
Tooltip:
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Name: actor-miss.name
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TooltipDescription@ally:
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Description: actor-miss.captured-desc
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|
ValidRelationships: Ally
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|
TooltipDescription@other:
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Description: actor-miss.capturable-desc
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|
ValidRelationships: Neutral, Enemy
|
|
WithBuildingBib:
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|
CaptureManager:
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Capturable:
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Types: building
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|
CapturableProgressBar:
|
|
CapturableProgressBlink:
|
|
InstantlyRepairable:
|
|
WithDeathAnimation:
|
|
DeathSequence: dead
|
|
UseDeathTypeSuffix: false
|
|
ProvidesPrerequisite@buildingname:
|
|
AppearsOnMapPreview:
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|
GpsDot:
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|
String: Communications
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|
|
|
BIO:
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Inherits: ^TechBuilding
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|
Inherits@shape: ^2x2Shape
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|
Selectable:
|
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Bounds: 2048, 2048
|
|
OwnerLostAction:
|
|
Action: ChangeOwner
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
RevealsShroud:
|
|
Range: 4c0
|
|
CaptureManager:
|
|
CapturableProgressBlink:
|
|
Capturable:
|
|
Types: building
|
|
CapturableProgressBar:
|
|
InstantlyRepairable:
|
|
Tooltip:
|
|
Name: actor-bio.name
|
|
TooltipDescription@ally:
|
|
Description: actor-bio.captured-desc
|
|
ValidRelationships: Ally
|
|
TooltipDescription@other:
|
|
Description: actor-bio.capturable-desc
|
|
ValidRelationships: Neutral, Enemy
|
|
WithDeathAnimation:
|
|
DeathSequence: dead
|
|
UseDeathTypeSuffix: false
|
|
ProvidesPrerequisite@buildingname:
|
|
AppearsOnMapPreview:
|
|
GpsDot:
|
|
String: Biohazard
|
|
|
|
OILB:
|
|
Inherits: ^TechBuilding
|
|
Inherits@shape: ^2x2Shape
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, 630,-300,0, 420,512,0, -420,-512,0, -630,300,0
|
|
Selectable:
|
|
Priority: 0
|
|
Bounds: 2048, 2048
|
|
OwnerLostAction:
|
|
Action: ChangeOwner
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
Health:
|
|
HP: 80000
|
|
RevealsShroud:
|
|
Range: 4c0
|
|
CaptureManager:
|
|
Capturable:
|
|
Types: building
|
|
CapturableProgressBar:
|
|
CapturableProgressBlink:
|
|
InstantlyRepairable:
|
|
CashTrickler:
|
|
Interval: 375
|
|
Amount: 100
|
|
RequiresCondition: enabled
|
|
Tooltip:
|
|
Name: actor-oilb.name
|
|
TooltipDescription@ally:
|
|
Description: actor-oilb.captured-desc
|
|
ValidRelationships: Ally
|
|
TooltipDescription@other:
|
|
Description: actor-oilb.capturable-desc
|
|
ValidRelationships: Neutral, Enemy
|
|
FireWarheadsOnDeath:
|
|
Weapon: BarrelExplode
|
|
GpsDot:
|
|
String: Oil
|
|
AppearsOnMapPreview:
|
|
GivesCashOnCapture:
|
|
Amount: 100
|
|
UpdatesDerrickCount:
|
|
GrantConditionOnCombatantOwner:
|
|
Condition: enabled
|
|
|
|
BR1:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 235
|
|
DamagedTemplate: 236
|
|
DestroyedTemplate: 237
|
|
SouthOffset: 0,2
|
|
FreeActor:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,0
|
|
RequiresCondition: !desert-bridge
|
|
FreeActor@DESERT:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,-1
|
|
RequiresCondition: desert-bridge
|
|
GrantConditionOnTileSet@DESERT:
|
|
Condition: desert-bridge
|
|
TileSets: DESERT
|
|
|
|
BR2:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 238
|
|
DamagedTemplate: 239
|
|
DestroyedTemplate: 240
|
|
NorthOffset: 3,0
|
|
FreeActor:
|
|
Actor: bridgehut
|
|
SpawnOffset: 1,1
|
|
RequiresCondition: !desert-bridge
|
|
FreeActor@DESERT:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,1
|
|
RequiresCondition: desert-bridge
|
|
GrantConditionOnTileSet@DESERT:
|
|
Condition: desert-bridge
|
|
TileSets: DESERT
|
|
|
|
BR3:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Long: true
|
|
ShorePieces: br1,br2
|
|
Template: 241
|
|
DamagedTemplate: 242
|
|
DestroyedTemplate: 243
|
|
DestroyedPlusNorthTemplate: 245
|
|
DestroyedPlusSouthTemplate: 244
|
|
DestroyedPlusBothTemplate: 246
|
|
NorthOffset: 2,0
|
|
SouthOffset: 0,1
|
|
|
|
BRIDGE1:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 131
|
|
DamagedTemplate: 378
|
|
DestroyedTemplate: 132
|
|
Building:
|
|
Footprint: _____ _____ _____
|
|
Dimensions: 5,3
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,-1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,1
|
|
Interactable:
|
|
Bounds: 5120, 3072
|
|
|
|
BRIDGE2:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 133
|
|
DamagedTemplate: 379
|
|
DestroyedTemplate: 134
|
|
Building:
|
|
Footprint: _____ _____
|
|
Dimensions: 5,2
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,-1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,1
|
|
Interactable:
|
|
Bounds: 5120, 2048
|
|
|
|
BRIDGE3:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 620
|
|
DamagedTemplate: 621
|
|
DestroyedTemplate: 622
|
|
Building:
|
|
Footprint: ____ ____
|
|
Dimensions: 4,2
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 1, -1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,1
|
|
Interactable:
|
|
Bounds: 4096, 2048
|
|
|
|
BRIDGE4:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 624
|
|
DamagedTemplate: 625
|
|
DestroyedTemplate: 626
|
|
Building:
|
|
Footprint: ____ ____
|
|
Dimensions: 4,2
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 1, -1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,1
|
|
Interactable:
|
|
Bounds: 4096, 2048
|
|
|
|
SBRIDGE1:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 520
|
|
DamagedTemplate: 521
|
|
DestroyedTemplate: 522
|
|
Building:
|
|
Footprint: ___ ___
|
|
Dimensions: 3,2
|
|
FreeActor@north:
|
|
Actor: bridgehut.small
|
|
SpawnOffset: 1,0
|
|
FreeActor@south:
|
|
Actor: bridgehut.small
|
|
SpawnOffset: 1,1
|
|
Interactable:
|
|
Bounds: 3072, 2048
|
|
|
|
SBRIDGE2:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 531
|
|
DamagedTemplate: 532
|
|
DestroyedTemplate: 533
|
|
Building:
|
|
Footprint: __ __ __
|
|
Dimensions: 2,3
|
|
FreeActor@west:
|
|
Actor: bridgehut.small
|
|
SpawnOffset: 0,1
|
|
FreeActor@east:
|
|
Actor: bridgehut.small
|
|
SpawnOffset: 1,1
|
|
Interactable:
|
|
Bounds: 2048, 3072
|
|
|
|
SBRIDGE3:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 523
|
|
DamagedTemplate: 524
|
|
DestroyedTemplate: 525
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,-1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,1
|
|
|
|
SBRIDGE4:
|
|
Inherits: ^Bridge
|
|
Bridge:
|
|
Template: 527
|
|
DamagedTemplate: 528
|
|
DestroyedTemplate: 529
|
|
FreeActor@north:
|
|
Actor: bridgehut
|
|
SpawnOffset: 0,-1
|
|
FreeActor@south:
|
|
Actor: bridgehut
|
|
SpawnOffset: 2,1
|
|
|
|
BRIDGEHUT:
|
|
AlwaysVisible:
|
|
Building:
|
|
Footprint: __ __
|
|
Dimensions: 2,2
|
|
Selectable:
|
|
Bounds: 2048, 2048
|
|
Priority: 2
|
|
LegacyBridgeHut:
|
|
Targetable:
|
|
TargetTypes: BridgeHut, C4
|
|
|
|
BRIDGEHUT.small:
|
|
AlwaysVisible:
|
|
Building:
|
|
Footprint: _
|
|
Dimensions: 1,1
|
|
Selectable:
|
|
Bounds: 1024, 1024
|
|
Priority: 2
|
|
LegacyBridgeHut:
|
|
Targetable:
|
|
TargetTypes: BridgeHut, C4
|
|
|
|
V20:
|
|
Inherits: ^DesertCivBuilding
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: -840,-512,0, 0,0,0, -840,512,0
|
|
Type: Rectangle
|
|
TopLeft: -1024, -512
|
|
BottomRight: 1024, 896
|
|
|
|
V21:
|
|
Inherits: ^DesertCivBuilding
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 840,-512,0, 420,0,0, 840,512,0
|
|
Type: Rectangle
|
|
TopLeft: -1024, -1024
|
|
BottomRight: 1024, 0
|
|
HitShape@WELL:
|
|
TargetableOffsets: -770,512,0
|
|
Type: Rectangle
|
|
TopLeft: 0, 0
|
|
BottomRight: 1024, 598
|
|
|
|
V22:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V23:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V24:
|
|
Inherits: ^DesertCivBuilding
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: -630,-512,0, 0,0,0, -630,256,0, 420,-512,0
|
|
Type: Rectangle
|
|
TopLeft: -1024, -683
|
|
BottomRight: 640, 853
|
|
|
|
V25:
|
|
Inherits: ^DesertCivBuilding
|
|
Building:
|
|
Footprint: xx xx
|
|
Dimensions: 2,2
|
|
Tooltip:
|
|
Name: actor-v25-name
|
|
RevealsShroud:
|
|
Range: 10c0
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,-128,0, 420,512,0
|
|
Type: Rectangle
|
|
TopLeft: -683, -683
|
|
BottomRight: 1024, 512
|
|
|
|
V26:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V27:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V28:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V29:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V30:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V31:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V32:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V33:
|
|
Inherits: ^DesertCivBuilding
|
|
Inherits@shape: ^2x1Shape
|
|
Building:
|
|
Footprint: xx
|
|
Dimensions: 2,1
|
|
|
|
V34:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V35:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V36:
|
|
Inherits: ^DesertCivBuilding
|
|
|
|
V37:
|
|
Inherits: ^DesertCivBuilding
|
|
Building:
|
|
Footprint: __xx_ ___xx
|
|
Dimensions: 5,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
TargetableOffsets: 0,0,0, 0,1024,0
|
|
Type: Rectangle
|
|
TopLeft: -512, -597
|
|
BottomRight: 1536, 597
|
|
|
|
RICE:
|
|
Inherits: ^CivField
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERAT
|
|
|
|
RUSHOUSE:
|
|
Inherits: ^CivBuilding
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERAT
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
|
|
ASIANHUT:
|
|
Inherits: ^CivBuilding
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERAT
|
|
|
|
SNOWHUT:
|
|
Inherits: ^CivBuilding
|
|
MapEditorData:
|
|
RequireTilesets: SNOW
|
|
Building:
|
|
Footprint: x x
|
|
Dimensions: 1,2
|
|
HitShape:
|
|
UseTargetableCellsOffsets: false
|
|
|
|
LHUS:
|
|
Inherits: ^CivBuilding
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERAT
|
|
Selectable:
|
|
Bounds: 1024, 2048, 0, -682
|
|
Tooltip:
|
|
Name: actor-lhus-name
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1,1
|
|
|
|
WINDMILL:
|
|
Inherits: ^CivBuilding
|
|
MapEditorData:
|
|
RequireTilesets: TEMPERAT
|
|
Selectable:
|
|
Bounds: 1024, 1024, 0, -597
|
|
DecorationBounds: 1536, 1536, 0, -597
|
|
Tooltip:
|
|
Name: actor-windmill-name
|
|
Building:
|
|
Footprint: x
|
|
Dimensions: 1,1
|