Files
OpenRA/OpenRa.Game/UnitOrderGenerator.cs

35 lines
646 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game
{
class UnitOrderGenerator : IOrderGenerator
{
public readonly List<Actor> selection;
public UnitOrderGenerator( IEnumerable<Actor> selected )
{
selection = selected.ToList();
}
public IEnumerable<Order> Order( int2 xy, bool lmb )
{
foreach( var unit in selection )
{
var ret = unit.Order( xy, lmb );
if( ret != null )
yield return ret;
}
}
public void Tick()
{
selection.RemoveAll(a => a.IsDead);
}
public void PrepareOverlay(int2 xy) {}
}
}