Files
OpenRA/mods/ts/chrome/ingame-transients.yaml
Ivaylo Draganov 614603089e Define and measure duration for text notifications in milliseconds
During a game notification duration should be the same regardless of
game speed. Switch to using wall-clock time defined in milliseconds 
instead of game ticks. Also use the opportunity to rename the field 
to "Duration" because "RemoveTime" is not so clear.
2022-12-15 23:28:46 +01:00

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YAML

Container@TRANSIENTS_PANEL:
X: 5
Y: WINDOW_BOTTOM - HEIGHT - 65
Width: 550
Height: 80
Logic: IngameTransientNotificationsLogic
Children:
TextNotificationsDisplay@TRANSIENTS_DISPLAY:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
DisplayDurationMs: 4000
LogLength: 5
HideOverflow: False