Files
OpenRA/mods/ra/maps/bomber-john/rules.yaml

175 lines
2.9 KiB
YAML

World:
CrateSpawner:
CheckboxEnabled: False
CheckboxLocked: True
-SpawnMPUnits:
MapBuildRadius:
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelDropdownLocked: True
TechLevel: unrestricted
APWR:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
BARR:
Buildable:
Prerequisites: ~disabled
FIX:
Buildable:
Prerequisites: ~disabled
POWR:
Buildable:
Prerequisites: ~disabled
AFLD:
Buildable:
Prerequisites: ~disabled
PROC:
Buildable:
Prerequisites: ~disabled
WEAP:
Buildable:
Prerequisites: ~disabled
DOME:
Buildable:
Prerequisites: ~disabled
SPEN:
Buildable:
Prerequisites: ~disabled
SILO:
Buildable:
Prerequisites: ~disabled
Player:
Shroud:
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownLocked: True
DefaultCash: 60
ChronoshiftPower:
Icon: chrono
ChargeInterval: 1500
Description: Chronoshift
LongDesc: Teleport a group of vehicles across\nthe map.
SelectTargetSound: slcttgt1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
KillCargo: yes
Range: 3
GrantExternalConditionPower@IRONCURTAIN:
Icon: invuln
ChargeInterval: 750
Description: Invulnerability
LongDesc: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
Range: 1
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud
Production:
Produces: Building
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: True
Locked: True
MNLYR:
Inherits: ^TrackedVehicle
Valued:
Cost: 800
Tooltip:
Name: Bomber
Health:
HP: 50000
Armor:
Type: Heavy
Mobile:
Speed: 128
WaitAverage: 1
WaitSpread: 1
TurnSpeed: 900
RevealsShroud:
Range: 40c0
MustBeDestroyed:
RequiredForShortGame: true
Transforms:
IntoActor: ftur
Offset: 0,0
Facing: 96
CashTrickler:
Interval: 150
Amount: 20
RenderSprites:
Image: MNLY
Chronoshiftable:
ReturnToOrigin: false
HitShape:
FTUR:
Health:
HP: 100000
Transforms:
IntoActor: mnlyr
Offset: 0,0
Facing: 96
MustBeDestroyed:
RequiredForShortGame: true
CashTrickler:
Interval: 150
Amount: 30
-Power:
MINVV:
Inherits: ^SpriteActor
HiddenUnderFog:
Building:
TerrainTypes: Clear,Road
BuildSounds: placbldg.aud, build5.aud
UndeploySounds: cashturn.aud
Buildable:
Queue: Building
BuildPaletteOrder: 10
Description: Bomb which explodes after 8 seconds
Valued:
Cost: 30
Health:
HP: 20000
RenderSprites:
Image: miner
WithSpriteBody:
Tooltip:
Name: Bomb
SelfHealing:
Step: -100
Delay: 1
HealIfBelow: 101
Explodes:
Weapon: CrateNuke
EmptyWeapon: CrateNuke
HitShape:
Interactable:
T17:
-Health: