Files
OpenRA/OpenRA.Renderer.Sdl2/ErrorHandler.cs
2014-05-08 06:38:05 +02:00

43 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Diagnostics;
using OpenTK.Graphics.OpenGL;
namespace OpenRA.Renderer.Sdl2
{
public static class ErrorHandler
{
public static void CheckGlError()
{
var n = GL.GetError();
if (n != ErrorCode.NoError)
{
var error = "GL Error: {0}\n{1}".F(n, new StackTrace());
WriteGraphicsLog(error);
throw new InvalidOperationException("OpenGL Error: See graphics.log for details.");
}
}
public static void WriteGraphicsLog(string message)
{
Log.Write("graphics", message);
Log.Write("graphics", "");
Log.Write("graphics", "OpenGL Information:");
Log.Write("graphics", "Vendor: {0}", GL.GetString(StringName.Vendor));
Log.Write("graphics", "Renderer: {0}", GL.GetString(StringName.Renderer));
Log.Write("graphics", "GL Version: {0}", GL.GetString(StringName.Version));
Log.Write("graphics", "Shader Version: {0}", GL.GetString(StringName.ShadingLanguageVersion));
Log.Write("graphics", "Available extensions:");
Log.Write("graphics", GL.GetString(StringName.Extensions));
}
}
}