1067 lines
19 KiB
YAML
1067 lines
19 KiB
YAML
BADR:
|
|
ParaDrop:
|
|
LZRange: 4
|
|
Inherits: ^Plane
|
|
Health:
|
|
HP: 60
|
|
Armor:
|
|
Type: Light
|
|
Plane:
|
|
ROT: 5
|
|
Speed: 16
|
|
RenderUnit:
|
|
Smokes: no
|
|
WithShadow:
|
|
IronCurtainable:
|
|
Cargo:
|
|
Passengers: 10
|
|
# Types: Infantry, Vehicle
|
|
-Selectable:
|
|
-GainsExperience:
|
|
Tooltip:
|
|
Name: Badger
|
|
Contrail@1:
|
|
ContrailOffset: 11, -11
|
|
Contrail@2:
|
|
ContrailOffset: -11, -11
|
|
FallsToEarth:
|
|
Spins: no
|
|
Moves: yes
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged@0:
|
|
Offset: 11, -11
|
|
Interval: 2
|
|
SmokeTrailWhenDamaged@1:
|
|
Offset: -11, -11
|
|
Interval: 2
|
|
|
|
BADR.bomber:
|
|
CarpetBomb:
|
|
Range: 3
|
|
Weapon: ParaBomb
|
|
Inherits: ^Plane
|
|
Health:
|
|
HP: 60
|
|
Armor:
|
|
Type: Light
|
|
Plane:
|
|
ROT: 5
|
|
Speed: 16
|
|
LimitedAmmo:
|
|
Ammo: 7
|
|
RenderUnit:
|
|
Image: badr
|
|
Smokes: no
|
|
WithShadow:
|
|
IronCurtainable:
|
|
-Selectable:
|
|
-GainsExperience:
|
|
Tooltip:
|
|
Name: Badger
|
|
Contrail@1:
|
|
ContrailOffset: 11, -11
|
|
Contrail@2:
|
|
ContrailOffset: -11, -11
|
|
FallsToEarth:
|
|
Spins: no
|
|
Moves: yes
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged@0:
|
|
Offset: 11, -11
|
|
Interval: 2
|
|
SmokeTrailWhenDamaged@1:
|
|
Offset: -11, -11
|
|
Interval: 2
|
|
|
|
V2RL:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: dome
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 700
|
|
Tooltip:
|
|
Name: V2 Rocket
|
|
Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
|
Health:
|
|
HP: 150
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
Speed: 7
|
|
RevealsShroud:
|
|
Range: 5
|
|
AttackFrontal:
|
|
PrimaryWeapon: SCUD
|
|
RenderUnitReload:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: SCUD
|
|
EmptyWeapon:
|
|
|
|
1TNK:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 40
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 700
|
|
Tooltip:
|
|
Name: Light Tank
|
|
Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
|
|
Health:
|
|
HP: 220
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 9
|
|
RevealsShroud:
|
|
Range: 4
|
|
Turreted:
|
|
ROT: 5
|
|
AttackTurreted:
|
|
PrimaryWeapon: 25mm
|
|
Recoil: 2
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
LeavesHusk:
|
|
HuskActor: 1TNK.Husk
|
|
|
|
2TNK:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: fix
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 850
|
|
Tooltip:
|
|
Name: Medium Tank
|
|
Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
|
Health:
|
|
HP: 450
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 6
|
|
RevealsShroud:
|
|
Range: 5
|
|
Turreted:
|
|
ROT: 5
|
|
AttackTurreted:
|
|
PrimaryWeapon: 90mm
|
|
Recoil: 3
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
LeavesHusk:
|
|
HuskActor: 2TNK.Husk
|
|
Selectable:
|
|
Bounds: 30,30
|
|
|
|
3TNK:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 40
|
|
Prerequisites: fix
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 1150
|
|
Tooltip:
|
|
Name: Heavy Tank
|
|
Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
|
Health:
|
|
HP: 550
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 5
|
|
RevealsShroud:
|
|
Range: 5
|
|
Turreted:
|
|
ROT: 5
|
|
AttackTurreted:
|
|
PrimaryWeapon: 105mm
|
|
Recoil: 3
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
LeavesHusk:
|
|
HuskActor: 3TNK.Husk
|
|
Selectable:
|
|
Bounds: 30,30
|
|
|
|
4TNK:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 100
|
|
Prerequisites: fix,stek
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 1800
|
|
Tooltip:
|
|
Name: Mammoth Tank
|
|
Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
|
Health:
|
|
HP: 900
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 3
|
|
RevealsShroud:
|
|
Range: 6
|
|
Turreted:
|
|
ROT: 2
|
|
AttackTurreted:
|
|
PrimaryWeapon: 120mm
|
|
SecondaryWeapon: MammothTusk
|
|
PrimaryLocalOffset: -4,-5,0,4,-5,0
|
|
SecondaryLocalOffset: -7,2,25,7,2,-25
|
|
Recoil: 4
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
LeavesHusk:
|
|
HuskActor: 4TNK.Husk
|
|
SelfHealing:
|
|
Step: 1
|
|
Ticks: 5
|
|
HealIfBelow: 50%
|
|
Selectable:
|
|
Bounds: 44,38,0,-4
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|
|
|
ARTY:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 80
|
|
Prerequisites: dome
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 600
|
|
Tooltip:
|
|
Name: Artillery
|
|
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
|
Health:
|
|
HP: 75
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 2
|
|
Speed: 6
|
|
RevealsShroud:
|
|
Range: 5
|
|
AttackFrontal:
|
|
PrimaryWeapon: 155mm
|
|
RenderUnit:
|
|
Explodes:
|
|
AutoTarget:
|
|
|
|
HARV:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 10
|
|
Prerequisites: proc
|
|
Owner: allies,soviet
|
|
Valued:
|
|
Cost: 1100
|
|
Tooltip:
|
|
Name: Ore Truck
|
|
Description: Collects Ore and Gems for processing.\n Unarmed
|
|
Selectable:
|
|
Priority: 7
|
|
Bounds: 42,42
|
|
Harvester:
|
|
Capacity: 20
|
|
Resources: Ore,Gems
|
|
UnloadTicksPerBale: 1
|
|
Health:
|
|
HP: 600
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 6
|
|
RevealsShroud:
|
|
Range: 4
|
|
RenderUnit:
|
|
-AttackMove:
|
|
|
|
MCV:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 110
|
|
Prerequisites: fix
|
|
Owner: allies,soviet
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Mobile Construction Vehicle
|
|
Description: Deploys into another Construction Yard.\n Unarmed
|
|
Selectable:
|
|
Priority: 3
|
|
Bounds: 42,42
|
|
Health:
|
|
HP: 600
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
Speed: 6
|
|
RevealsShroud:
|
|
Range: 4
|
|
Transforms:
|
|
IntoActor: fact
|
|
Offset:-1,-1
|
|
Facing: 96
|
|
TransformSounds: placbldg.aud, build5.aud
|
|
NoTransformSounds: nodeply1.aud
|
|
RenderUnit:
|
|
MustBeDestroyed:
|
|
BaseBuilding:
|
|
-AttackMove:
|
|
|
|
JEEP:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 30
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 500
|
|
Tooltip:
|
|
Name: Ranger
|
|
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
|
|
Health:
|
|
HP: 150
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 10
|
|
Speed: 12
|
|
RevealsShroud:
|
|
Range: 8
|
|
Turreted:
|
|
ROT: 10
|
|
AttackTurreted:
|
|
PrimaryWeapon: M60mg
|
|
PrimaryOffset: 0,0,0,-2
|
|
MuzzleFlash: yes
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Cargo:
|
|
Types: Infantry
|
|
Passengers: 1
|
|
UnloadFacing: 220
|
|
|
|
APC:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 50
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 850
|
|
Tooltip:
|
|
Name: Armored Personnel Carrier
|
|
Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
|
Health:
|
|
HP: 300
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 10
|
|
RevealsShroud:
|
|
Range: 5
|
|
AttackFrontal:
|
|
PrimaryWeapon: M60mg
|
|
PrimaryOffset: 0,0,0,-4
|
|
MuzzleFlash: yes
|
|
RenderUnit:
|
|
WithMuzzleFlash:
|
|
AutoTarget:
|
|
Cargo:
|
|
Types: Infantry
|
|
Passengers: 5
|
|
UnloadFacing: 220
|
|
|
|
MNLY.AP:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 30
|
|
Prerequisites: fix
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 800
|
|
Tooltip:
|
|
Name: Minelayer (Anti-Personnel)
|
|
Icon: MNLYICON
|
|
Description: Lays mines to destroy unwary enemy units.\n Unarmed
|
|
Health:
|
|
HP: 100
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 9
|
|
RevealsShroud:
|
|
Range: 5
|
|
RenderUnit:
|
|
Image: MNLY
|
|
Minelayer:
|
|
Mine: MINP
|
|
MineImmune:
|
|
LimitedAmmo:
|
|
Ammo: 5
|
|
AttackMove:
|
|
JustMove: true
|
|
|
|
MNLY.AT:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 30
|
|
Prerequisites: fix
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 800
|
|
Tooltip:
|
|
Name: Minelayer (Anti-Tank)
|
|
Icon: MNLYICON
|
|
Description: Lays mines to destroy unwary enemy units.\n Unarmed
|
|
Health:
|
|
HP: 100
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
Speed: 9
|
|
RevealsShroud:
|
|
Range: 5
|
|
RenderUnit:
|
|
Image: MNLY
|
|
Minelayer:
|
|
Mine: MINV
|
|
MineImmune:
|
|
LimitedAmmo:
|
|
Ammo: 5
|
|
AttackMove:
|
|
JustMove: true
|
|
|
|
TRUK:
|
|
Inherits: ^Vehicle
|
|
Health:
|
|
HP: 110
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
Speed: 10
|
|
RevealsShroud:
|
|
Range: 3
|
|
RenderUnit:
|
|
|
|
SS:
|
|
Inherits: ^Ship
|
|
Buildable:
|
|
Queue: Ship
|
|
BuildPaletteOrder: 50
|
|
Prerequisites: spen
|
|
BuiltAt: spen
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 950
|
|
Tooltip:
|
|
Name: Submarine
|
|
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
|
Health:
|
|
HP: 250
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 4
|
|
Speed: 5
|
|
RevealsShroud:
|
|
Range: 6
|
|
-TargetableUnit:
|
|
TargetableSubmarine:
|
|
TargetTypes: Ground, Water
|
|
CloakedTargetTypes: Underwater
|
|
RenderUnit:
|
|
Cloak:
|
|
InitialDelay: 0
|
|
CloakDelay: 2.0
|
|
CloakSound: subshow1.aud
|
|
UncloakSound: subshow1.aud
|
|
AttackFrontal:
|
|
PrimaryWeapon: TorpTube
|
|
PrimaryLocalOffset: -4,0,0,4,0,0
|
|
FireDelay: 2
|
|
Selectable:
|
|
Bounds: 38,38
|
|
Chronoshiftable:
|
|
IronCurtainable:
|
|
RepairableNear:
|
|
-DetectCloaked:
|
|
|
|
MSUB:
|
|
Inherits: ^Ship
|
|
Buildable:
|
|
Queue: Ship
|
|
BuildPaletteOrder: 60
|
|
Prerequisites: spen,stek
|
|
BuiltAt: spen
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 2400
|
|
Tooltip:
|
|
Name: Missile Submarine
|
|
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 3
|
|
Speed: 3
|
|
RevealsShroud:
|
|
Range: 6
|
|
RenderUnit:
|
|
-TargetableUnit:
|
|
TargetableSubmarine:
|
|
TargetTypes: Ground, Water
|
|
CloakedTargetTypes: Underwater
|
|
Cloak:
|
|
InitialDelay: 0
|
|
CloakDelay: 2.0
|
|
CloakSound: subshow1.aud
|
|
UncloakSound: subshow1.aud
|
|
AttackFrontal:
|
|
PrimaryWeapon: SubMissile
|
|
FireDelay: 2
|
|
Selectable:
|
|
Bounds: 44,44
|
|
Chronoshiftable:
|
|
IronCurtainable:
|
|
RepairableNear:
|
|
-DetectCloaked:
|
|
|
|
DD:
|
|
Inherits: ^Ship
|
|
Buildable:
|
|
Queue: Ship
|
|
BuildPaletteOrder: 70
|
|
Prerequisites: syrd
|
|
BuiltAt: syrd
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Destroyer
|
|
Description: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
|
|
Health:
|
|
HP: 400
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
ROT: 7
|
|
Speed: 6
|
|
RevealsShroud:
|
|
Range: 6
|
|
Turreted:
|
|
ROT: 7
|
|
AttackTurreted:
|
|
PrimaryWeapon: Stinger
|
|
SecondaryWeapon: DepthCharge
|
|
PrimaryOffset: 0,-8,0,-3
|
|
PrimaryLocalOffset: -4,0,-20,4,0,20
|
|
Selectable:
|
|
Bounds: 38,38
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Chronoshiftable:
|
|
IronCurtainable:
|
|
RepairableNear:
|
|
DetectCloaked:
|
|
Range: 4
|
|
RenderDetectionCircle:
|
|
|
|
CA:
|
|
Inherits: ^Ship
|
|
Buildable:
|
|
Queue: Ship
|
|
BuildPaletteOrder: 100
|
|
Prerequisites: syrd,atek
|
|
BuiltAt: syrd
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 2400
|
|
Tooltip:
|
|
Name: Cruiser
|
|
Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
|
|
Health:
|
|
HP: 800
|
|
Armor:
|
|
Type: Heavy
|
|
Mobile:
|
|
ROT: 2
|
|
Speed: 2
|
|
RevealsShroud:
|
|
Range: 7
|
|
Turreted:
|
|
ROT: 3
|
|
AttackTurreted:
|
|
PrimaryWeapon: 8Inch
|
|
SecondaryWeapon: 8Inch
|
|
PrimaryOffset: 0,17,0,-2
|
|
SecondaryOffset: 0,-17,0,-2
|
|
PrimaryLocalOffset: -4,-5,0,4,-5,0
|
|
SecondaryLocalOffset: -4,-5,0,4,-5,0
|
|
Recoil: 4
|
|
Selectable:
|
|
Bounds: 44,44
|
|
RenderUnitTurreted:
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|
AutoTarget:
|
|
Chronoshiftable:
|
|
IronCurtainable:
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|
RepairableNear:
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|
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|
LST:
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Inherits: ^Ship
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# Buildable:
|
|
# Queue: Ship
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|
# BuildPaletteOrder: 30
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|
# Owner: allies,soviet
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Valued:
|
|
Cost: 700
|
|
Tooltip:
|
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Name: Transport
|
|
Description: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
|
|
Health:
|
|
HP: 350
|
|
Armor:
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|
Type: Heavy
|
|
Mobile:
|
|
ROT: 10
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|
Speed: 14
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|
RevealsShroud:
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Range: 6
|
|
RenderUnit:
|
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Cargo:
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Types: Infantry, Vehicle
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Passengers: 5
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IronCurtainable:
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|
RepairableNear:
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|
AttackMove:
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JustMove: true
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|
PT:
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|
Inherits: ^Ship
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Buildable:
|
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Queue: Ship
|
|
BuildPaletteOrder: 50
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Prerequisites: syrd
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BuiltAt: syrd
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Owner: allies
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Valued:
|
|
Cost: 500
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Tooltip:
|
|
Name: Gunboat
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Description: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
|
|
Health:
|
|
HP: 200
|
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Armor:
|
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Type: Heavy
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Mobile:
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|
ROT: 7
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Speed: 9
|
|
RevealsShroud:
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Range: 7
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Turreted:
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ROT: 7
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AttackTurreted:
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PrimaryWeapon: 2Inch
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SecondaryWeapon: DepthCharge
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PrimaryOffset: 0,-6,0,-1
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Selectable:
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Bounds: 32,32
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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|
MIG:
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Inherits: ^Plane
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Buildable:
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Queue: Plane
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BuildPaletteOrder: 100
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Prerequisites: afld, stek
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BuiltAt: afld
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Owner: soviet
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Valued:
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Cost: 2000
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Tooltip:
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Name: Mig Attack Plane
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Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
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Health:
|
|
HP: 70
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|
Armor:
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Type: Light
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RevealsShroud:
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Range: 12
|
|
AttackPlane:
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PrimaryWeapon: Maverick
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SecondaryWeapon: Maverick
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PrimaryLocalOffset: -15,0,-10,-12,0,6
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SecondaryLocalOffset: 15,0,10,12,0,6
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FacingTolerance: 20
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|
Plane:
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InitialFacing: 192
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ROT: 5
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Speed: 20
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|
RearmBuildings: afld
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RenderUnit:
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Smokes: no
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|
WithShadow:
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|
LimitedAmmo:
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|
Ammo: 8
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IronCurtainable:
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|
ReturnOnIdle:
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Selectable:
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Bounds: 44,40,0,0
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Contrail@1:
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ContrailOffset: 16,-14
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Contrail@2:
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ContrailOffset: -16,-14
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FallsToEarth:
|
|
Spins: no
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|
Moves: yes
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|
Explosion: UnitExplode
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|
SmokeTrailWhenDamaged:
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Offset: 0,-20,0,-4
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Interval: 2
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|
|
YAK:
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Inherits: ^Plane
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|
Buildable:
|
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Queue: Plane
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|
BuildPaletteOrder: 50
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|
Prerequisites: afld
|
|
BuiltAt: afld
|
|
Owner: soviet
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|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Yak Attack Plane
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|
Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
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|
Health:
|
|
HP: 60
|
|
Armor:
|
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Type: Light
|
|
RevealsShroud:
|
|
Range: 10
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|
AttackPlane:
|
|
PrimaryWeapon: ChainGun.Yak
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|
SecondaryWeapon: ChainGun.Yak
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|
PrimaryOffset: -5,-6,0,0
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|
SecondaryOffset: 5,-6,0,0
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|
FacingTolerance: 20
|
|
Plane:
|
|
RearmBuildings: afld
|
|
InitialFacing: 192
|
|
ROT: 5
|
|
Speed: 16
|
|
RenderUnit:
|
|
Smokes: no
|
|
WithShadow:
|
|
LimitedAmmo:
|
|
Ammo: 18
|
|
PipCount: 6
|
|
IronCurtainable:
|
|
ReturnOnIdle:
|
|
WithMuzzleFlash:
|
|
Contrail:
|
|
ContrailOffset: 0, -20
|
|
FallsToEarth:
|
|
Spins: no
|
|
Moves: yes
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged:
|
|
Offset: 0, -20
|
|
Interval: 2
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|
|
|
|
|
TRAN:
|
|
Inherits: ^Plane
|
|
Buildable:
|
|
Queue: Plane
|
|
BuildPaletteOrder: 110
|
|
Prerequisites: hpad
|
|
BuiltAt: hpad
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 1200
|
|
Tooltip:
|
|
Name: Transport Helicopter
|
|
Description: Fast Infantry Transport Helicopter.\n Unarmed
|
|
Health:
|
|
HP: 90
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 12
|
|
Helicopter:
|
|
RearmBuildings: hpad
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|
InitialFacing: 0
|
|
ROT: 5
|
|
Speed: 12
|
|
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
|
|
RenderUnitRotor:
|
|
PrimaryOffset: 0,14,0,-8
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|
SecondaryOffset: 0,-14,0,-5
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|
WithShadow:
|
|
Cargo:
|
|
Types: Infantry
|
|
Passengers: 5
|
|
IronCurtainable:
|
|
FallsToEarth:
|
|
Explosion: UnitExplode
|
|
|
|
HELI:
|
|
Inherits: ^Plane
|
|
Buildable:
|
|
Queue: Plane
|
|
BuildPaletteOrder: 90
|
|
Prerequisites: hpad
|
|
BuiltAt: hpad
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 2000
|
|
Tooltip:
|
|
Name: Longbow
|
|
Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
|
|
Health:
|
|
HP: 120
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 12
|
|
AttackHeli:
|
|
PrimaryWeapon: Hellfire
|
|
SecondaryWeapon: Hellfire
|
|
PrimaryOffset: -5,0,0,2
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|
SecondaryOffset: 5,0,0,2
|
|
FacingTolerance: 20
|
|
Helicopter:
|
|
RearmBuildings: hpad
|
|
LandWhenIdle: false
|
|
InitialFacing: 20
|
|
ROT: 4
|
|
Speed: 16
|
|
RenderUnitRotor:
|
|
PrimaryOffset: 0,0,0,-2
|
|
Smokes: no
|
|
WithShadow:
|
|
LimitedAmmo:
|
|
Ammo: 8
|
|
IronCurtainable:
|
|
FallsToEarth:
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged:
|
|
Offset: 0,-10
|
|
|
|
HIND:
|
|
Inherits: ^Plane
|
|
Buildable:
|
|
Queue: Plane
|
|
BuildPaletteOrder: 90
|
|
Prerequisites: hpad
|
|
BuiltAt: hpad
|
|
Owner: allies
|
|
Valued:
|
|
Cost: 1000
|
|
Tooltip:
|
|
Name: Hind
|
|
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
|
|
Health:
|
|
HP: 150
|
|
Armor:
|
|
Type: Light
|
|
RevealsShroud:
|
|
Range: 10
|
|
AttackHeli:
|
|
PrimaryWeapon: ChainGun
|
|
SecondaryWeapon: ChainGun
|
|
PrimaryOffset: -5,-2,0,2
|
|
SecondaryOffset: 5,-2,0,2
|
|
FacingTolerance: 20
|
|
Helicopter:
|
|
RearmBuildings: hpad
|
|
LandWhenIdle: false
|
|
InitialFacing: 20
|
|
ROT: 4
|
|
Speed: 12
|
|
RenderUnitRotor:
|
|
Smokes: no
|
|
WithShadow:
|
|
LimitedAmmo:
|
|
Ammo: 24
|
|
PipCount: 6
|
|
IronCurtainable:
|
|
Selectable:
|
|
Bounds: 38,32,0,0
|
|
WithMuzzleFlash:
|
|
FallsToEarth:
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged:
|
|
Offset: 0,-10
|
|
|
|
U2:
|
|
Inherits: ^Plane
|
|
Health:
|
|
HP: 2000
|
|
Armor:
|
|
Type: Heavy
|
|
Plane:
|
|
ROT: 7
|
|
Speed: 40
|
|
RenderUnit:
|
|
Smokes: no
|
|
WithShadow:
|
|
IronCurtainable:
|
|
-Selectable:
|
|
-GainsExperience:
|
|
Contrail@1:
|
|
ContrailOffset: 16, -17
|
|
Contrail@2:
|
|
ContrailOffset: -16, -17
|
|
FallsToEarth:
|
|
Spins: no
|
|
Moves: yes
|
|
Explosion: UnitExplode
|
|
SmokeTrailWhenDamaged:
|
|
Offset: 0,-25
|
|
Interval: 2
|
|
|
|
1TNK.Husk:
|
|
Inherits: ^Husk
|
|
Tooltip:
|
|
Name: Husk (Light Tank)
|
|
RenderUnit:
|
|
Image: 1tnk
|
|
ThrowsParticle@turret:
|
|
Anim: turret
|
|
Spread: 3,3
|
|
Speed: 6
|
|
AnimKey: turret
|
|
|
|
2TNK.Husk:
|
|
Inherits: ^Husk
|
|
Tooltip:
|
|
Name: Husk (Medium Tank)
|
|
RenderUnit:
|
|
Image: 2tnk
|
|
ThrowsParticle@turret:
|
|
Anim: turret
|
|
Spread: 3,3
|
|
Speed: 6
|
|
AnimKey: turret
|
|
|
|
3TNK.Husk:
|
|
Inherits: ^Husk
|
|
Tooltip:
|
|
Name: Husk (Heavy Tank)
|
|
RenderUnit:
|
|
Image: 3tnk
|
|
ThrowsParticle@turret:
|
|
Anim: turret
|
|
Spread: 3,3
|
|
Speed: 6
|
|
AnimKey: turret
|
|
|
|
4TNK.Husk:
|
|
Inherits: ^Husk
|
|
Tooltip:
|
|
Name: Husk (Mammoth Tank)
|
|
RenderUnit:
|
|
Image: 4tnk
|
|
ThrowsParticle@turret:
|
|
Anim: turret
|
|
Spread: 3,3
|
|
Speed: 6
|
|
AnimKey: turret
|
|
|
|
TTNK:
|
|
Inherits: ^Tank
|
|
Buildable:
|
|
Queue: Vehicle
|
|
Prerequisites: stek,tsla
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 1800
|
|
Tooltip:
|
|
Name: Tesla Tank
|
|
Description: Tank with mounted tesla coil.\n Strong vs Infantry.\n Weak vs Tanks
|
|
Health:
|
|
HP: 110
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
Speed: 8
|
|
RevealsShroud:
|
|
Range: 7
|
|
AttackFrontal:
|
|
PrimaryWeapon: TTankZap
|
|
RenderUnitSpinner:
|
|
Selectable:
|
|
Bounds: 28,28,0,0
|
|
AutoTarget:
|
|
|
|
FTRK:
|
|
Inherits: ^Vehicle
|
|
Buildable:
|
|
Queue: Vehicle
|
|
BuildPaletteOrder: 30
|
|
Owner: soviet
|
|
Valued:
|
|
Cost: 600
|
|
Tooltip:
|
|
Name: Flak Truck
|
|
Description: Flak Truck, good for scouting.\n Strong vs Light Vehicles\nand Aircraft, Weak vs Tanks
|
|
Health:
|
|
HP: 120
|
|
Armor:
|
|
Type: Light
|
|
Mobile:
|
|
ROT: 10
|
|
Speed: 9
|
|
RevealsShroud:
|
|
Range: 4
|
|
Turreted:
|
|
ROT: 5
|
|
AttackTurreted:
|
|
PrimaryWeapon: FLAK-23
|
|
PrimaryOffset: 0,5,0,-4
|
|
Recoil: 2
|
|
RenderUnitTurreted:
|
|
AutoTarget:
|
|
Explodes:
|
|
Weapon: UnitExplodeSmall
|
|
EmptyWeapon: UnitExplodeSmall
|
|
Selectable:
|
|
Bounds: 28,28,0,0
|