Files
OpenRA/OpenRa.Game/SequenceProvider.cs

42 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using OpenRa.FileFormats;
namespace OpenRa.Game
{
static class SequenceProvider
{
static Dictionary<string, Dictionary<string, Sequence>> units =
new Dictionary<string, Dictionary<string, Sequence>>();
static SequenceProvider()
{
XmlDocument document = new XmlDocument();
document.Load(FileSystem.Open("sequences.xml"));
foreach (XmlElement eUnit in document.SelectNodes("/sequences/unit"))
LoadSequencesForUnit(eUnit);
}
public static void ForcePrecache() { } // force static ctor to run
static void LoadSequencesForUnit(XmlElement eUnit)
{
string unitName = eUnit.GetAttribute("name");
Dictionary<string, Sequence> sequences = new Dictionary<string, Sequence>();
foreach (XmlElement eSequence in eUnit.SelectNodes("./sequence"))
sequences.Add(eSequence.GetAttribute("name"), new Sequence(unitName, eSequence));
units.Add(unitName, sequences);
}
public static Sequence GetSequence(string unitName, string sequenceName)
{
return units[unitName][sequenceName];
}
}
}