Files
OpenRA/OpenRA.Mods.Common/Widgets/ResourceBarWidget.cs
RoosterDragon a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00

138 lines
4.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public enum ResourceBarOrientation { Vertical, Horizontal }
public enum ResourceBarStyle { Flat, Bevelled }
public class ResourceBarWidget : Widget
{
public readonly string TooltipTemplate;
public readonly string TooltipContainer;
Lazy<TooltipContainerWidget> tooltipContainer;
public string TooltipFormat = "";
public ResourceBarOrientation Orientation = ResourceBarOrientation.Vertical;
public ResourceBarStyle Style = ResourceBarStyle.Flat;
public string IndicatorCollection = "sidebar-bits";
public string IndicatorImage = "indicator";
public Func<float> GetProvided = () => 0;
public Func<float> GetUsed = () => 0;
public Func<Color> GetBarColor = () => Color.White;
EWMA providedLerp = new EWMA(0.3f);
EWMA usedLerp = new EWMA(0.3f);
[ObjectCreator.UseCtor]
public ResourceBarWidget(World world)
{
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() { { "getText", getText } });
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Draw()
{
var scaleBy = 100.0f;
var provided = GetProvided();
var used = GetUsed();
var max = Math.Max(provided, used);
while (max >= scaleBy)
scaleBy *= 2;
var providedFrac = providedLerp.Update(provided / scaleBy);
var usedFrac = usedLerp.Update(used / scaleBy);
var b = RenderBounds;
var indicator = ChromeProvider.GetImage(IndicatorCollection, IndicatorImage);
var color = GetBarColor();
if (Orientation == ResourceBarOrientation.Vertical)
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var bottom = new float2(b.Left + i, b.Bottom);
var top = new float2(b.Left + i, b.Bottom + providedFrac * b.Height);
// Indent corners
if ((i == 0 || i == b.Width - 1) && providedFrac * b.Height > 1)
{
bottom.Y += 1;
top.Y -= 1;
}
Game.Renderer.LineRenderer.DrawLine(bottom, top, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(
b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
b.Width, (int)(providedFrac * b.Height)), color);
var x = (b.Left + b.Right - indicator.Size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.Size.Y / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
else
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var left = new float2(b.Left, b.Top + i);
var right = new float2(b.Left + providedFrac * b.Width, b.Top + i);
// Indent corners
if ((i == 0 || i == b.Height - 1) && providedFrac * b.Width > 1)
{
left.X += 1;
right.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(left, right, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac * b.Width), b.Height), color);
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.Size.X / 2;
var y = (b.Bottom + b.Top - indicator.Size.Y) / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
}
}
}