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a6d393f19bfb36a4847cdf46b009fad6a48eb909
OpenRA/OpenRA.Platforms.Default
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Paul Chote a6d393f19b Fix a crash when using legacy GL.
2021-05-04 09:46:31 +02:00
..
DefaultPlatform.cs
Hide legacy GL support behind a feature flag.
2020-10-12 12:24:22 +02:00
DummySoundEngine.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
FrameBuffer.cs
Split GLProfile from GLFeatures.
2020-04-25 21:03:43 +02:00
FreeTypeFont.cs
…
ITextureInternal.cs
…
MultiTapDetection.cs
Use Tuple syntax
2020-08-15 10:37:10 +01:00
OpenAlSoundEngine.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
OpenGL.cs
Fix a crash when using legacy GL.
2021-05-04 09:46:31 +02:00
OpenRA.Platforms.Default.csproj
Modify build properties
2021-04-12 00:44:17 +02:00
OpenRA.Platforms.Default.dll.config
Add Nuget packages for all dependencies
2020-04-18 11:36:25 -05:00
Sdl2GraphicsContext.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
Sdl2HardwareCursor.cs
…
Sdl2Input.cs
Pause rendering when the window is minimized
2021-04-26 21:56:20 +01:00
Sdl2PlatformWindow.cs
Pause rendering when the window is minimized
2021-04-26 21:56:20 +01:00
Shader.cs
Rename Platform.GameDir to Platform.EngineDir.
2020-11-24 17:53:48 +01:00
Texture.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
ThreadAffine.cs
…
ThreadedGraphicsContext.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
VertexBuffer.cs
Add alpha support to SpriteRenderer.
2021-01-06 00:06:51 +01:00
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