75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Widgets
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{
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class PostGameWidget : Widget
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{
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public PostGameWidget() : base() { }
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public PostGameWidget(Widget other) : base(other) { }
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public override Widget Clone() { return new PostGameWidget(this); }
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bool AreMutualAllies(Player a, Player b) { return a.Stances[b] == Stance.Ally && b.Stances[a] == Stance.Ally; }
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// todo: all this shit needs to move, probably to Player.
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public override void Draw(World world)
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{
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base.Draw(world);
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if (world.LocalPlayer == null) return;
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if (world.players.Count > 2) /* more than just us + neutral */
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{
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var conds = world.Queries.WithTrait<IVictoryConditions>()
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.Where(c => !c.Actor.Owner.isSpecial);
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if (conds.Any(c => c.Actor.Owner == world.LocalPlayer && c.Trait.HasLost))
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DrawText("YOU ARE DEFEATED");
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else if (conds.All(c => AreMutualAllies(c.Actor.Owner, world.LocalPlayer) || c.Trait.HasLost))
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DrawText("YOU ARE VICTORIOUS");
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}
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}
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void DrawText(string s)
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{
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var size = Game.chrome.renderer.TitleFont.Measure(s);
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WidgetUtils.DrawPanel("dialog4", new Rectangle(
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(Game.viewport.Width - size.X - 40) / 2,
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(Game.viewport.Height - size.Y - 10) / 2,
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size.X + 40,
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size.Y + 13));
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Game.chrome.renderer.TitleFont.DrawText(s,
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new float2((Game.viewport.Width - size.X) / 2,
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(Game.viewport.Height - size.Y) / 2 - .2f * size.Y), Color.White);
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Game.chrome.renderer.RgbaSpriteRenderer.Flush();
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}
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}
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}
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