Files
OpenRA/OpenRa.Game/Traits/Activities/HeliLand.cs
2010-01-15 17:10:42 +13:00

29 lines
693 B
C#

namespace OpenRa.Game.Traits.Activities
{
class HeliLand : IActivity
{
public HeliLand(bool requireSpace) { this.requireSpace = requireSpace; }
bool requireSpace;
bool isCanceled;
public IActivity NextActivity { get; set; }
public IActivity Tick(Actor self)
{
if (isCanceled) return NextActivity;
var unit = self.traits.Get<Unit>();
if (unit.Altitude == 0)
return NextActivity;
if (requireSpace && !Game.IsCellBuildable(self.Location, UnitMovementType.Foot))
return this; // fail to land if no space
--unit.Altitude;
return this;
}
public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
}
}