Files
OpenRA/OpenRA.Mods.Common/Activities/Air/Fly.cs
2016-01-16 22:38:17 +00:00

112 lines
3.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class Fly : Activity
{
readonly Aircraft plane;
readonly Target target;
readonly WDist maxRange;
readonly WDist minRange;
public Fly(Actor self, Target t)
{
plane = self.Trait<Aircraft>();
target = t;
}
public Fly(Actor self, Target t, WDist minRange, WDist maxRange)
: this(self, t)
{
this.maxRange = maxRange;
this.minRange = minRange;
}
public static void FlyToward(Actor self, Aircraft plane, int desiredFacing, WDist desiredAltitude)
{
desiredAltitude = new WDist(plane.CenterPosition.Z) + desiredAltitude - self.World.Map.DistanceAboveTerrain(plane.CenterPosition);
var move = plane.FlyStep(plane.Facing);
var altitude = plane.CenterPosition.Z;
plane.Facing = Util.TickFacing(plane.Facing, desiredFacing, plane.ROT);
if (altitude != desiredAltitude.Length)
{
var delta = move.HorizontalLength * plane.Info.MaximumPitch.Tan() / 1024;
var dz = (desiredAltitude.Length - altitude).Clamp(-delta, delta);
move += new WVec(0, 0, dz);
}
plane.SetPosition(self, plane.CenterPosition + move);
}
public override Activity Tick(Actor self)
{
if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
// Inside the target annulus, so we're done
var insideMaxRange = maxRange.Length > 0 && target.IsInRange(plane.CenterPosition, maxRange);
var insideMinRange = minRange.Length > 0 && target.IsInRange(plane.CenterPosition, minRange);
if (insideMaxRange && !insideMinRange)
return NextActivity;
// Close enough (ported from old code which checked length against sqrt(50) px)
var d = target.CenterPosition - self.CenterPosition;
if (d.HorizontalLengthSquared < 91022)
return NextActivity;
// Don't turn until we've reached the cruise altitude
var desiredFacing = d.Yaw.Facing;
var targetAltitude = plane.CenterPosition.Z + plane.Info.CruiseAltitude.Length - self.World.Map.DistanceAboveTerrain(plane.CenterPosition).Length;
if (plane.CenterPosition.Z < targetAltitude)
desiredFacing = plane.Facing;
FlyToward(self, plane, desiredFacing, plane.Info.CruiseAltitude);
return this;
}
public override IEnumerable<Target> GetTargets(Actor self)
{
yield return target;
}
}
public class FlyAndContinueWithCirclesWhenIdle : Fly
{
public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t)
: base(self, t) { }
public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t, WDist minRange, WDist maxRange)
: base(self, t, minRange, maxRange) { }
public override Activity Tick(Actor self)
{
var activity = base.Tick(self);
if (activity == null && !IsCanceled)
{
self.QueueActivity(new FlyCircle(self));
activity = NextActivity;
}
return activity;
}
}
}