Files
OpenRA/OpenRA.Mods.Common/Traits/Air/AttackPlane.cs
2016-02-21 16:30:48 +00:00

52 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class AttackPlaneInfo : AttackFrontalInfo, Requires<AircraftInfo>
{
[Desc("Delay, in game ticks, before turning to attack.")]
public readonly int AttackTurnDelay = 50;
public override object Create(ActorInitializer init) { return new AttackPlane(init.Self, this); }
}
public class AttackPlane : AttackFrontal
{
public readonly AttackPlaneInfo AttackPlaneInfo;
readonly AircraftInfo aircraftInfo;
public AttackPlane(Actor self, AttackPlaneInfo info)
: base(self, info)
{
AttackPlaneInfo = info;
aircraftInfo = self.Info.TraitInfo<AircraftInfo>();
}
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack)
{
return new FlyAttack(self, newTarget);
}
protected override bool CanAttack(Actor self, Target target)
{
// Don't fire while landed or when outside the map.
return base.CanAttack(self, target)
&& self.World.Map.DistanceAboveTerrain(self.CenterPosition).Length >= aircraftInfo.MinAirborneAltitude
&& self.World.Map.Contains(self.Location);
}
}
}