Files
OpenRA/OpenRA.Game/Network/SyncReport.cs

237 lines
6.5 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using OpenRA.Primitives;
namespace OpenRA.Network
{
class SyncReport
{
const int NumSyncReports = 5;
static Cache<Type, Func<object, Dictionary<string, string>>> dumpFuncCache = new Cache<Type, Func<object, Dictionary<string, string>>>(t => GenerateDumpFunc(t));
readonly OrderManager orderManager;
Report[] syncReports = new Report[NumSyncReports];
int curIndex = 0;
public SyncReport(OrderManager orderManager)
{
this.orderManager = orderManager;
for (var i = 0; i < NumSyncReports; i++)
syncReports[i] = new Report();
}
internal void UpdateSyncReport()
{
GenerateSyncReport(syncReports[curIndex]);
curIndex = ++curIndex % NumSyncReports;
}
public static Dictionary<string, string> DumpSyncTrait(object obj)
{
return dumpFuncCache[obj.GetType()](obj);
}
public static Func<object, Dictionary<string, string>> GenerateDumpFunc(Type t)
{
var dictType = typeof(Dictionary<string, string>);
var d = new DynamicMethod("dump_{0}".F(t.Name), dictType, new Type[] { typeof(object) }, t);
var il = d.GetILGenerator();
var this_ = il.DeclareLocal(t).LocalIndex;
var dict_ = il.DeclareLocal(dictType).LocalIndex;
var obj_ = il.DeclareLocal(typeof(object)).LocalIndex;
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Castclass, t);
il.Emit(OpCodes.Stloc, this_);
var dictAdd_ = dictType.GetMethod("Add", BindingFlags.Instance | BindingFlags.Public, null, new Type[] { typeof(string), typeof(string) }, null);
var dictCtor_ = dictType.GetConstructor(Type.EmptyTypes);
var objToString_ = typeof(object).GetMethod("ToString", BindingFlags.Instance | BindingFlags.Public, null, Type.EmptyTypes, null);
il.Emit(OpCodes.Newobj, dictCtor_);
il.Emit(OpCodes.Stloc, dict_);
const BindingFlags Flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
foreach (var field in t.GetFields(Flags).Where(x => x.HasAttribute<SyncAttribute>()))
{
if (field.IsLiteral || field.IsStatic) continue;
var lblNull = il.DefineLabel();
il.Emit(OpCodes.Ldloc, this_);
il.Emit(OpCodes.Ldfld, field);
if (field.FieldType.IsValueType)
il.Emit(OpCodes.Box, field.FieldType);
il.Emit(OpCodes.Dup);
il.Emit(OpCodes.Stloc, obj_);
il.Emit(OpCodes.Brfalse, lblNull);
il.Emit(OpCodes.Ldloc, dict_);
il.Emit(OpCodes.Ldstr, field.Name);
il.Emit(OpCodes.Ldloc, obj_);
il.Emit(OpCodes.Callvirt, objToString_);
il.Emit(OpCodes.Callvirt, dictAdd_);
il.MarkLabel(lblNull);
}
foreach (var prop in t.GetProperties(Flags).Where(x => x.HasAttribute<SyncAttribute>()))
{
var lblNull = il.DefineLabel();
il.Emit(OpCodes.Ldloc, this_);
il.EmitCall(OpCodes.Call, prop.GetGetMethod(), null);
if (prop.PropertyType.IsValueType)
il.Emit(OpCodes.Box, prop.PropertyType);
il.Emit(OpCodes.Dup);
il.Emit(OpCodes.Stloc, obj_);
il.Emit(OpCodes.Brfalse, lblNull);
il.Emit(OpCodes.Ldloc, dict_);
il.Emit(OpCodes.Ldstr, prop.Name);
il.Emit(OpCodes.Ldloc, obj_);
il.Emit(OpCodes.Callvirt, objToString_);
il.Emit(OpCodes.Callvirt, dictAdd_);
il.MarkLabel(lblNull);
}
il.Emit(OpCodes.Ldloc, dict_);
il.Emit(OpCodes.Ret);
return (Func<object, Dictionary<string, string>>)d.CreateDelegate(typeof(Func<object, Dictionary<string, string>>));
}
void GenerateSyncReport(Report report)
{
report.Frame = orderManager.NetFrameNumber;
report.SyncedRandom = orderManager.world.SharedRandom.Last;
report.TotalCount = orderManager.world.SharedRandom.TotalCount;
report.Traits.Clear();
foreach (var a in orderManager.world.ActorsWithTrait<ISync>())
{
var sync = Sync.CalculateSyncHash(a.Trait);
if (sync != 0)
{
var tr = new TraitReport()
{
ActorID = a.Actor.ActorID,
Type = a.Actor.Info.Name,
Owner = (a.Actor.Owner == null) ? "null" : a.Actor.Owner.PlayerName,
Trait = a.Trait.GetType().Name,
Hash = sync
};
tr.Fields = DumpSyncTrait(a.Trait);
report.Traits.Add(tr);
}
}
foreach (var e in orderManager.world.Effects)
{
var sync = e as ISync;
if (sync != null)
{
var hash = Sync.CalculateSyncHash(sync);
if (hash != 0)
{
var er = new EffectReport()
{
Name = sync.ToString().Split('.').Last(),
Hash = hash
};
er.Fields = DumpSyncTrait(sync);
report.Effects.Add(er);
}
}
}
}
internal void DumpSyncReport(int frame)
{
foreach (var r in syncReports)
{
if (r.Frame == frame)
{
var mod = Game.modData.Manifest.Mod;
Log.Write("sync", "Player: {0} ({1} {2} {3})", Game.Settings.Player.Name, Platform.CurrentPlatform, Environment.OSVersion, Platform.RuntimeVersion);
Log.Write("sync", "Game ID: {0} (Mod: {1} at Version {2})", orderManager.LobbyInfo.GlobalSettings.GameUid, mod.Title, mod.Version);
Log.Write("sync", "Sync for net frame {0} -------------", r.Frame);
Log.Write("sync", "SharedRandom: {0} (#{1})", r.SyncedRandom, r.TotalCount);
Log.Write("sync", "Synced Traits:");
foreach (var a in r.Traits)
{
Log.Write("sync", "\t {0} {1} {2} {3} ({4})".F(a.ActorID, a.Type, a.Owner, a.Trait, a.Hash));
foreach (var f in a.Fields)
Log.Write("sync", "\t\t {0}: {1}".F(f.Key, f.Value));
}
Log.Write("sync", "Synced Effects:");
foreach (var e in r.Effects)
{
Log.Write("sync", "\t {0} ({1})", e.Name, e.Hash);
foreach (var f in e.Fields)
Log.Write("sync", "\t\t {0}: {1}".F(f.Key, f.Value));
}
return;
}
}
Log.Write("sync", "No sync report available!");
}
class Report
{
public int Frame;
public int SyncedRandom;
public int TotalCount;
public List<TraitReport> Traits = new List<TraitReport>();
public List<EffectReport> Effects = new List<EffectReport>();
}
struct TraitReport
{
public uint ActorID;
public string Type;
public string Owner;
public string Trait;
public int Hash;
public Dictionary<string, string> Fields;
}
struct EffectReport
{
public string Name;
public int Hash;
public Dictionary<string, string> Fields;
}
}
}