Files
OpenRA/OpenRA.Mods.Common/Traits/Air/AttackPlane.cs
Taryn Hill 02da41e5c5 Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
2015-04-01 00:12:20 -05:00

44 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class AttackPlaneInfo : AttackFrontalInfo, Requires<PlaneInfo>
{
public override object Create(ActorInitializer init) { return new AttackPlane(init.Self, this); }
}
public class AttackPlane : AttackFrontal
{
readonly Plane plane;
public AttackPlane(Actor self, AttackPlaneInfo info)
: base(self, info)
{
plane = self.Trait<Plane>();
}
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new FlyAttack(self, newTarget, plane);
}
protected override bool CanAttack(Actor self, Target target)
{
// dont fire while landed or when outside the map
return base.CanAttack(self, target) && self.CenterPosition.Z > 0 && self.World.Map.Contains(self.Location);
}
}
}