Files
OpenRA/mods/cnc/rules/campaign-maprules.yaml
2022-04-30 12:39:29 +01:00

104 lines
2.5 KiB
YAML

World:
-SpawnStartingUnits:
-MapStartingLocations:
-CrateSpawner:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapCreeps:
CheckboxVisible: False
CheckboxLocked: True
CheckboxEnabled: False
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
DefaultCash: 5000
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Enabled: False
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALC17STEALTH:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeInterval: 3000
SquadSize: 3
QuantizedFacings: 8
Name: Air Strike
Description: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSpeechNotification: AirstrikeReady
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
IncomingSpeechNotification: EnemyPlanesApproaching
EndChargeTextNotification: Airstrike ready.
SelectTargetTextNotification: Select target.
InsufficientPowerTextNotification: Insufficient power.
IncomingTextNotification: Enemy planes approaching.
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera
ArrowSequence: arrow
ClockSequence: clock
CircleSequence: circles
SupportPowerPaletteOrder: 10
MoneyCrate:
Inherits: ^Crate
Tooltip:
Name: Money Crate
GiveCashCrateAction:
Amount: 2000
Sequence: dollar
UseCashTick: true
RenderSprites:
Image: wcrate
TRUCK:
Buildable:
Prerequisites: ~disabled
MISS:
Inherits: ^CivBuilding
RevealsShroud:
Range: 3c0