Files
OpenRA/OpenRA.Mods.Common/Traits/Attack/AttackSuicides.cs
2018-09-30 14:34:14 +02:00

99 lines
2.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Does a suicide attack where it moves next to the target when used in combination with `Explodes`.")]
class AttackSuicidesInfo : ConditionalTraitInfo, Requires<IMoveInfo>
{
[Desc("Types defined by `Targetable:` trait that this actor can target.")]
public readonly BitSet<TargetableType> TargetTypes = new BitSet<TargetableType>("DetonateAttack");
[Desc("Types of damage that this trait causes to self while suiciding. Leave empty for no damage types.")]
public readonly BitSet<DamageType> DamageTypes = default(BitSet<DamageType>);
[VoiceReference] public readonly string Voice = "Action";
public override object Create(ActorInitializer init) { return new AttackSuicides(init.Self, this); }
}
class AttackSuicides : ConditionalTrait<AttackSuicidesInfo>, IIssueOrder, IResolveOrder, IOrderVoice, IIssueDeployOrder
{
readonly IMove move;
public AttackSuicides(Actor self, AttackSuicidesInfo info)
: base(info)
{
move = self.Trait<IMove>();
}
public IEnumerable<IOrderTargeter> Orders
{
get
{
if (IsTraitDisabled)
yield break;
yield return new TargetTypeOrderTargeter(Info.TargetTypes, "DetonateAttack", 5, "attack", true, false) { ForceAttack = false };
yield return new DeployOrderTargeter("Detonate", 5);
}
}
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID != "DetonateAttack" && order.OrderID != "Detonate")
return null;
return new Order(order.OrderID, self, target, queued);
}
Order IIssueDeployOrder.IssueDeployOrder(Actor self, bool queued)
{
return new Order("Detonate", self, queued);
}
bool IIssueDeployOrder.CanIssueDeployOrder(Actor self) { return true; }
public string VoicePhraseForOrder(Actor self, Order order)
{
return Info.Voice;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "DetonateAttack")
{
var target = self.ResolveFrozenActorOrder(order, Color.Red);
if (target.Type != TargetType.Actor)
return;
if (!order.Queued)
self.CancelActivity();
self.SetTargetLine(target, Color.Red);
self.QueueActivity(move.MoveToTarget(self, target));
self.QueueActivity(new CallFunc(() => self.Kill(self, Info.DamageTypes)));
}
else if (order.OrderString == "Detonate")
self.Kill(self, Info.DamageTypes);
}
}
}