Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ac513557a181d9bf821913040a691e8c7fd3fd40
OpenRA/OpenRA.Mods.RA/Orders
History
Chris Forbes d77563bdb0 reduce coverage of UiOverlay sprites so you can see the building you're placing
2010-11-24 20:10:14 +13:00
..
DeployOrderTargeter.cs
Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
2010-11-13 17:46:36 +13:00
EnterBuildingOrderTargeter.cs
Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
2010-11-13 17:46:36 +13:00
PlaceBuildingOrderGenerator.cs
reduce coverage of UiOverlay sprites so you can see the building you're placing
2010-11-24 20:10:14 +13:00
PowerDownOrderGenerator.cs
made all orders queuable
2010-11-13 15:53:08 +13:00
RepairOrderGenerator.cs
made all orders queuable
2010-11-13 15:53:08 +13:00
SellOrderGenerator.cs
made all orders queuable
2010-11-13 15:53:08 +13:00
SetChronoTankDestination.cs
another ctor removed
2010-11-23 15:20:11 +13:00
UnitOrderTargeter.cs
Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
2010-11-13 17:46:36 +13:00
Powered by Gitea Version: 1.25.4 Page: 159ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API