Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ac82e1451e4fbb91efa744c6a0e6240a967c9d7c
OpenRA/OpenRa.DataStructures
History
Chris Forbes 7d6e254983 clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore
2009-10-23 20:10:28 +13:00
..
Properties
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1297 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-17 18:20:50 +00:00
float2.cs
combat actually works
2009-10-21 21:34:34 +13:00
int2.cs
clipped voronoi regions for ground control; buildings cannot be placed outside of ground control anymore
2009-10-23 20:10:28 +13:00
OpenRa.DataStructures.csproj
Trait-based units. Any unit/building without sequences will cause a crash when built.
2009-10-10 00:31:16 +13:00
Tuple.cs
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1317 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-21 03:52:14 +00:00
TypeDictionary.cs
Traits is now data-driven. Actor.cs is now SMALL. (win)
2009-10-20 18:17:08 +13:00
Powered by Gitea Version: 1.25.1 Page: 71ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API