Files
OpenRA/OpenRA.Mods.Common/Widgets/SupportPowersWidget.cs
2022-10-17 14:20:11 +03:00

294 lines
8.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Lint;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class SupportPowersWidget : Widget
{
public readonly string ReadyText = "";
public readonly string HoldText = "";
public readonly string OverlayFont = "TinyBold";
public readonly int2 IconSize = new int2(64, 48);
public readonly int IconMargin = 10;
public readonly int2 IconSpriteOffset = int2.Zero;
public readonly string TooltipContainer;
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
// Note: LinterHotkeyNames assumes that these are disabled by default
public readonly string HotkeyPrefix = null;
public readonly int HotkeyCount = 0;
public readonly string ClockAnimation = "clock";
public readonly string ClockSequence = "idle";
public readonly string ClockPalette = "chrome";
public readonly bool Horizontal = false;
public int IconCount { get; private set; }
public event Action<int, int> OnIconCountChanged = (a, b) => { };
readonly ModData modData;
readonly WorldRenderer worldRenderer;
readonly SupportPowerManager spm;
Animation icon;
Animation clock;
Dictionary<Rectangle, SupportPowerIcon> icons = new Dictionary<Rectangle, SupportPowerIcon>();
public SupportPowerIcon TooltipIcon { get; private set; }
public Func<SupportPowerIcon> GetTooltipIcon;
readonly Lazy<TooltipContainerWidget> tooltipContainer;
HotkeyReference[] hotkeys;
Rectangle eventBounds;
public override Rectangle EventBounds => eventBounds;
SpriteFont overlayFont;
float2 iconOffset, holdOffset, readyOffset, timeOffset;
[CustomLintableHotkeyNames]
public static IEnumerable<string> LinterHotkeyNames(MiniYamlNode widgetNode, Action<string> emitError)
{
var prefix = "";
var prefixNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "HotkeyPrefix");
if (prefixNode != null)
prefix = prefixNode.Value.Value;
var count = 0;
var countNode = widgetNode.Value.Nodes.FirstOrDefault(n => n.Key == "HotkeyCount");
if (countNode != null)
count = FieldLoader.GetValue<int>("HotkeyCount", countNode.Value.Value);
if (count == 0)
return Array.Empty<string>();
if (string.IsNullOrEmpty(prefix))
emitError($"{widgetNode.Location} must define HotkeyPrefix if HotkeyCount > 0.");
return Exts.MakeArray(count, i => prefix + (i + 1).ToString("D2"));
}
[ObjectCreator.UseCtor]
public SupportPowersWidget(ModData modData, World world, WorldRenderer worldRenderer)
{
this.modData = modData;
this.worldRenderer = worldRenderer;
GetTooltipIcon = () => TooltipIcon;
spm = world.LocalPlayer.PlayerActor.Trait<SupportPowerManager>();
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
hotkeys = Exts.MakeArray(HotkeyCount,
i => modData.Hotkeys[HotkeyPrefix + (i + 1).ToString("D2")]);
overlayFont = Game.Renderer.Fonts[OverlayFont];
iconOffset = 0.5f * IconSize.ToFloat2() + IconSpriteOffset;
holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2;
readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2;
clock = new Animation(worldRenderer.World, ClockAnimation);
}
public class SupportPowerIcon
{
public SupportPowerInstance Power;
public float2 Pos;
public Sprite Sprite;
public PaletteReference Palette;
public PaletteReference IconClockPalette;
public HotkeyReference Hotkey;
}
public void RefreshIcons()
{
icons = new Dictionary<Rectangle, SupportPowerIcon>();
var powers = spm.Powers.Values.Where(p => !p.Disabled)
.OrderBy(p => p.Info.SupportPowerPaletteOrder);
var oldIconCount = IconCount;
IconCount = 0;
var rb = RenderBounds;
foreach (var p in powers)
{
Rectangle rect;
if (Horizontal)
rect = new Rectangle(rb.X + IconCount * (IconSize.X + IconMargin), rb.Y, IconSize.X, IconSize.Y);
else
rect = new Rectangle(rb.X, rb.Y + IconCount * (IconSize.Y + IconMargin), IconSize.X, IconSize.Y);
icon = new Animation(worldRenderer.World, p.Info.IconImage);
icon.Play(p.Info.Icon);
var power = new SupportPowerIcon()
{
Power = p,
Pos = new float2(rect.Location),
Sprite = icon.Image,
Palette = worldRenderer.Palette(p.Info.IconPalette),
IconClockPalette = worldRenderer.Palette(ClockPalette),
Hotkey = IconCount < HotkeyCount ? hotkeys[IconCount] : null,
};
icons.Add(rect, power);
IconCount++;
}
eventBounds = icons.Keys.Union();
if (oldIconCount != IconCount)
OnIconCountChanged(oldIconCount, IconCount);
}
protected void ClickIcon(SupportPowerIcon clicked)
{
if (!clicked.Power.Active)
{
Game.Sound.PlayToPlayer(SoundType.UI, spm.Self.Owner, clicked.Power.Info.InsufficientPowerSound);
Game.Sound.PlayNotification(spm.Self.World.Map.Rules, spm.Self.Owner, "Speech",
clicked.Power.Info.InsufficientPowerSpeechNotification, spm.Self.Owner.Faction.InternalName);
TextNotificationsManager.AddTransientLine(clicked.Power.Info.InsufficientPowerTextNotification, spm.Self.Owner);
}
else
clicked.Power.Target();
}
public override bool HandleKeyPress(KeyInput e)
{
if (e.Event == KeyInputEvent.Down)
{
var a = icons.Values.FirstOrDefault(i => i.Hotkey != null && i.Hotkey.IsActivatedBy(e));
if (a != null)
{
ClickIcon(a);
return true;
}
}
return false;
}
public override void Draw()
{
timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0, worldRenderer.World.Timestep)) / 2;
// Icons
Game.Renderer.EnableAntialiasingFilter();
foreach (var p in icons.Values)
{
WidgetUtils.DrawSpriteCentered(p.Sprite, p.Palette, p.Pos + iconOffset);
// Charge progress
var sp = p.Power;
clock.PlayFetchIndex(ClockSequence,
() => sp.TotalTicks == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTicks - sp.RemainingTicks)
* (clock.CurrentSequence.Length - 1) / sp.TotalTicks);
clock.Tick();
WidgetUtils.DrawSpriteCentered(clock.Image, p.IconClockPalette, p.Pos + iconOffset);
}
Game.Renderer.DisableAntialiasingFilter();
// Overlay
foreach (var p in icons.Values)
{
var customText = p.Power.IconOverlayTextOverride();
if (customText != null)
{
var customOffset = iconOffset - overlayFont.Measure(customText) / 2;
overlayFont.DrawTextWithContrast(customText,
p.Pos + customOffset,
Color.White, Color.Black, 1);
}
else if (p.Power.Ready)
overlayFont.DrawTextWithContrast(ReadyText,
p.Pos + readyOffset,
Color.White, Color.Black, 1);
else if (!p.Power.Active)
overlayFont.DrawTextWithContrast(HoldText,
p.Pos + holdOffset,
Color.White, Color.Black, 1);
else
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTicks, worldRenderer.World.Timestep),
p.Pos + timeOffset,
Color.White, Color.Black, 1);
}
}
public override void Tick()
{
// TODO: Only do this when the powers have changed
RefreshIcons();
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.SetTooltip(TooltipTemplate,
new WidgetArgs() { { "world", worldRenderer.World }, { "player", spm.Self.Owner }, { "getTooltipIcon", GetTooltipIcon } });
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Event == MouseInputEvent.Move)
{
var icon = icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
TooltipIcon = icon;
return false;
}
if (mi.Event != MouseInputEvent.Down)
return false;
var clicked = icons.Where(i => i.Key.Contains(mi.Location))
.Select(i => i.Value).FirstOrDefault();
if (clicked != null)
ClickIcon(clicked);
return true;
}
}
}