Files
OpenRA/OpenRA.Mods.Common/Activities/ExternalCaptureActor.cs
2016-02-21 16:30:48 +00:00

90 lines
2.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
class ExternalCaptureActor : Activity
{
readonly ExternalCapturable capturable;
readonly ExternalCapturesInfo capturesInfo;
readonly Mobile mobile;
readonly Target target;
public ExternalCaptureActor(Actor self, Target target)
{
this.target = target;
capturable = target.Actor.Trait<ExternalCapturable>();
capturesInfo = self.Info.TraitInfo<ExternalCapturesInfo>();
mobile = self.Trait<Mobile>();
}
public override Activity Tick(Actor self)
{
if (target.Type != TargetType.Actor)
return NextActivity;
if (IsCanceled || !self.IsInWorld || self.IsDead || !target.IsValidFor(self))
{
if (capturable.CaptureInProgress)
capturable.EndCapture();
return NextActivity;
}
var nearest = target.Actor.OccupiesSpace.NearestCellTo(mobile.ToCell);
if ((nearest - mobile.ToCell).LengthSquared > 2)
return ActivityUtils.SequenceActivities(new MoveAdjacentTo(self, target), this);
if (!capturable.CaptureInProgress)
capturable.BeginCapture(self);
else
{
if (capturable.Captor != self) return NextActivity;
if (capturable.CaptureProgressTime % 25 == 0)
{
self.World.Add(new FlashTarget(target.Actor, self.Owner));
self.World.Add(new FlashTarget(self));
}
if (capturable.CaptureProgressTime == capturable.Info.CaptureCompleteTime * 25)
{
self.World.AddFrameEndTask(w =>
{
if (target.Actor.IsDead)
return;
var oldOwner = target.Actor.Owner;
target.Actor.ChangeOwner(self.Owner);
foreach (var t in target.Actor.TraitsImplementing<INotifyCapture>())
t.OnCapture(target.Actor, self, oldOwner, self.Owner);
capturable.EndCapture();
if (capturesInfo != null && capturesInfo.ConsumeActor)
self.Dispose();
});
}
}
return this;
}
}
}