76 lines
1.8 KiB
C#
76 lines
1.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class AttackTeslaInfo : AttackOmniInfo
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{
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public readonly int MaxCharges = 3;
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public override object Create(ActorInitializer init) { return new AttackTesla(init.self); }
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}
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class AttackTesla : AttackOmni, ITick, INotifyAttack
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{
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int charges;
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int timeToRecharge;
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public AttackTesla( Actor self )
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: base( self )
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{
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charges = self.Info.Traits.Get<AttackTeslaInfo>().MaxCharges;
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}
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protected override bool CanAttack( Actor self )
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{
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return base.CanAttack( self ) && ( charges > 0 );
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}
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public override void Tick( Actor self )
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{
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if( --timeToRecharge <= 0 )
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charges = self.Info.Traits.Get<AttackTeslaInfo>().MaxCharges;
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if( charges <= 0 )
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{
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foreach( var w in Weapons )
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w.FireDelay = Math.Max( w.FireDelay, timeToRecharge );
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previousTarget = null;
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}
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base.Tick( self );
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}
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Actor previousTarget;
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public override int FireDelay( Actor self, AttackBaseInfo info )
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{
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return target.Actor == previousTarget ? 3 : base.FireDelay(self, info);
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}
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public void Attacking(Actor self)
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{
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foreach (var w in Weapons)
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w.FireDelay = 8;
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timeToRecharge = Weapons[0].Info.ROF;
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--charges;
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if (target.Actor != previousTarget)
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{
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previousTarget = target.Actor;
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self.Trait<RenderBuildingCharge>().PlayCharge(self);
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}
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}
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}
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}
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