Files
OpenRA/OpenRA.Mods.D2k/Traits/AttackSwallow.cs
2015-05-03 12:55:32 +03:00

63 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.D2k.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Sandworms use this attack model.")]
class AttackSwallowInfo : AttackFrontalInfo
{
[Desc("The number of ticks it takes to return underground.")]
public readonly int ReturnTime = 60;
[Desc("The number of ticks it takes to get in place under the target to attack.")]
public readonly int AttackTime = 30;
public readonly string WormAttackSound = "Worm.wav";
public readonly string WormAttackNotification = "WormAttack";
public override object Create(ActorInitializer init) { return new AttackSwallow(init.Self, this); }
}
class AttackSwallow : AttackFrontal
{
public readonly new AttackSwallowInfo Info;
public AttackSwallow(Actor self, AttackSwallowInfo info)
: base(self, info)
{
Info = info;
}
public override void DoAttack(Actor self, Target target)
{
// This is so that the worm does not launch an attack against a target that has reached solid rock
if (target.Type != TargetType.Actor || !CanAttack(self, target))
{
self.CancelActivity();
return;
}
var a = ChooseArmamentForTarget(target);
if (a == null)
return;
if (!target.IsInRange(self.CenterPosition, a.Weapon.Range))
return;
self.CancelActivity();
self.QueueActivity(new SwallowActor(self, target, a.Weapon));
}
}
}