Files
OpenRA/mods/d2k/rules/infantry.yaml
2012-07-25 08:57:05 +12:00

125 lines
2.2 KiB
YAML

RIFLE:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: atreides,harkonnen,ordos
Valued:
Cost: 100
Tooltip:
Name: Rifleman
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,0
Health:
HP: 50
Mobile:
Speed: 4
AttackFrontal:
PrimaryWeapon: M1Carbine
TakeCover:
-RenderInfantry:
RenderInfantryProne:
ENGINEER:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Owner: atreides,harkonnen,ordos
Valued:
Cost: 500
Tooltip:
Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
Selectable:
Bounds: 12,17,0,0
Voice: EngineerVoice
Health:
HP: 25
Mobile:
Speed: 4
Passenger:
EngineerRepair:
Captures:
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
BAZOOKA:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Owner: atreides,harkonnen,ordos
Valued:
Cost: 300
Tooltip:
Name: Trooper
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Selectable:
Bounds: 12,17,0,0
Health:
HP: 45
Mobile:
Speed: 3
AttackFrontal:
PrimaryWeapon: RedEye
SecondaryWeapon: Dragon
PrimaryOffset: 0,0,0,-13
TakeCover:
-RenderInfantry:
RenderInfantryProne:
#THUMPER:
# Inherits: ^Infantry
# Buildable:
# Queue: Infantry
# BuildPaletteOrder: 50
# Owner: atreides,harkonnen,ordos
# Valued:
# Cost: 400
# Tooltip:
# Name: Thumper
# Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
# Selectable:
# Bounds: 12,17,0,0
# Health:
# HP: 25
# Mobile:
# Speed: 4
# Passenger:
# -AutoTarget:
# AttackMove:
# JustMove: true
# Transforms:
# IntoActor: thumping
# Offset:1,1
# Facing: 1
#
#THUMPING:
# Inherits: ^Building
# Building:
# Power: 0
# Footprint: x
# Dimensions: 1,1
# TerrainTypes: Sand, Dune
# Health:
# HP: 25
# Armor:
# Type: None
# RevealsShroud:
# Range: 5
# Valued:
# Cost: 400
# Tooltip:
# Name: Thumper
# -Capturable:
# -CapturableBar:
# -Sellable:
# -GivesBuildableArea:
# FreeActor:
# Actor: SANDWORM
# SpawnOffset: 1,2
# Facing: 1