48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class EncyclopediaInfo : TraitInfo
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{
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[Desc("Explains the purpose in the in-game encyclopedia.")]
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[FluentReference]
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public readonly string Description;
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[Desc("Number for ordering the list.")]
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public readonly int Order;
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[Desc("Group under this heading.")]
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public readonly string Category;
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[Desc("Scale the actor preview.")]
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public readonly float Scale = 1f;
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[Desc("Sets the player color of the actor preview to a player defined in the shellmap.")]
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public readonly string PreviewOwner = null;
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[Desc("Ignore the Buildable trait when listing information.")]
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public readonly bool HideBuildable = false;
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[Desc("Specifies a production queue type if the actor can be built from multiple queues.")]
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public readonly string BuildableQueue = null;
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public override object Create(ActorInitializer init) { return Encyclopedia.Instance; }
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}
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public readonly struct Encyclopedia
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{
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public static readonly object Instance = default(Encyclopedia);
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}
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}
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