Files
OpenRA/OpenRA.Mods.RA/Repairable.cs
2010-10-07 22:07:13 +13:00

98 lines
2.8 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.Mods.RA.Activities;
using OpenRA.Effects;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using System.Drawing;
using System.Collections.Generic;
using OpenRA.Mods.RA.Orders;
namespace OpenRA.Mods.RA
{
class RepairableInfo : ITraitInfo, ITraitPrerequisite<HealthInfo>
{
public readonly string[] RepairBuildings = { "fix" };
public virtual object Create(ActorInitializer init) { return new Repairable(init.self); }
}
class Repairable : IIssueOrder, IResolveOrder, IOrderVoice
{
readonly Actor self;
readonly Health Health;
public Repairable(Actor self)
{
this.self = self;
Health = self.Trait<Health>();
}
public IEnumerable<IOrderTargeter> Orders
{
get { yield return new EnterOrderTargeter<Building>( "Repair", 5, false, true, target => CanRepairAt( target ), _ => CanRepair() ); }
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
{
if( order.OrderID == "Repair" )
return new Order( order.OrderID, self, target.Actor );
return null;
}
bool CanRepairAt( Actor target )
{
return self.Info.Traits.Get<RepairableInfo>().RepairBuildings.Contains( target.Info.Name );
}
bool CanRepair()
{
var li = self.TraitOrDefault<LimitedAmmo>();
return (Health.DamageState > DamageState.Undamaged || (li != null && !li.FullAmmo()) );
}
public string VoicePhraseForOrder(Actor self, Order order)
{
return (order.OrderString == "Repair" && CanRepair()) ? "Move" : null;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Repair")
{
if( !CanRepairAt( order.TargetActor ) || !CanRepair() )
return;
var rp = order.TargetActor.TraitOrDefault<RallyPoint>();
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w =>
{
w.Add(new FlashTarget(order.TargetActor));
var line = self.TraitOrDefault<DrawLineToTarget>();
if (line != null)
line.SetTarget(self, Target.FromOrder(order), Color.Green);
});
self.CancelActivity();
self.QueueActivity(new Move(Util.CellContaining(order.TargetActor.CenterLocation), order.TargetActor));
self.QueueActivity(new Rearm());
self.QueueActivity(new Repair(order.TargetActor));
if (rp != null)
self.QueueActivity(new CallFunc(
() => self.QueueActivity(new Move(rp.rallyPoint, order.TargetActor))));
}
}
}
}