Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/RenameWithTurreted.cs
2018-07-22 13:54:21 +01:00

40 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RenameWithTurreted : UpdateRule
{
public override string Name { get { return "Rename 'WithTurretedAttackAnimation' and 'WithTurretedSpriteBody'"; } }
public override string Description
{
get
{
return "'WithTurretedAttackAnimation' was renamed to 'WithTurretAttackAnimation'.\n" +
"'WithTurretedSpriteBody' was renamed to 'WithEmbeddedTurretSpriteBody'.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var wtaa in actorNode.ChildrenMatching("WithTurretedAttackAnimation"))
wtaa.RenameKey("WithTurretAttackAnimation");
foreach (var wtsb in actorNode.ChildrenMatching("WithTurretedSpriteBody"))
wtsb.RenameKey("WithEmbeddedTurretSpriteBody");
yield break;
}
}
}