Previously all detected content would be installed. Now the user can choose whether they want to install the optional packages like music and videos.
766 lines
25 KiB
Plaintext
766 lines
25 KiB
Plaintext
## Buttons
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button-cancel = Cancel
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button-retry = Retry
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button-back = Back
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button-continue = Continue
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button-quit = Quit
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## Server Orders
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notification-custom-rules = This map contains custom rules. Game experience may change.
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notification-map-bots-disabled = Bots have been disabled on this map.
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notification-two-humans-required = This server requires at least two human players to start a match.
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notification-unknown-server-command = Unknown server command: { $command }
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notification-admin-start-game = Only the host can start the game.
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notification-no-start-until-required-slots-full = Unable to start the game until required slots are full.
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notification-no-start-without-players = Unable to start the game with no players.
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notification-insufficient-enabled-spawn-points = Unable to start the game until more spawn points are enabled.
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notification-malformed-command = Malformed { $command } command
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notification-state-unchanged-ready = Cannot change state when marked as ready.
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notification-invalid-faction-selected = Invalid faction selected: { $faction }
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notification-supported-factions = Supported values: { $factions }
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notification-state-unchanged-game-started = Cannot change state when game started. ({ $command })
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notification-requires-host = Only the host can do that.
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notification-invalid-bot-slot = Can't add bots to a slot with another client.
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notification-invalid-bot-type = Invalid bot type.
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notification-admin-change-map = Only the host can change the map.
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notification-lobby-disconnected = { $player } has left.
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notification-player-disconnected = { $player } has disconnected.
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notification-team-player-disconnected = { $player } (Team { $team }) has disconnected.
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notification-observer-disconnected = { $player } (Spectator) has disconnected.
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notification-unknown-map = Map was not found on server.
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notification-searching-map = Searching for map on the Resource Center...
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notification-admin-change-configuration = Only the host can change the configuration.
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notification-changed-map = { $player } changed the map to { $map }
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notification-option-changed = { $player } changed { $name } to { $value }.
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notification-you-were-kicked = You have been kicked from the server.
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notification-kicked = { $admin } kicked { $player } from the server.
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notification-temp-ban = { $admin } temporarily banned { $player } from the server.
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notification-admin-transfer-admin = Only admins can transfer admin to another player.
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notification-admin-move-spectators = Only the host can move players to spectators.
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notification-empty-slot = No-one in that slot.
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notification-move-spectators = { $admin } moved { $player } to spectators.
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notification-nick-changed = { $player } is now known as { $name }.
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notification-player-dropped = A player has been dropped after timing out.
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notification-connection-problems = { $player } is experiencing connection problems.
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notification-timeout-dropped = { $player } has been dropped after timing out.
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notification-timeout-dropped-in =
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{ $timeout ->
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[one] { $player } will be dropped in { $timeout } second.
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*[other] { $player } will be dropped in { $timeout } seconds.
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}
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notification-error-game-started = The game has already started.
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notification-requires-password = Server requires a password.
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notification-incorrect-password = Incorrect password.
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notification-incompatible-mod = Server is running an incompatible mod.
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notification-incompatible-version = Server is running an incompatible version.
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notification-incompatible-protocol = Server is running an incompatible protocol.
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notification-you-were-banned = You have been banned from the server.
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notification-you-were-temp-banned = You have been temporarily banned from the server.
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notification-game-full = The game is full.
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notification-joined = { $player } has joined the game.
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notification-new-admin = { $player } is now the admin.
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notification-option-locked = { $option } cannot be changed.
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notification-invalid-configuration-command = Invalid configuration command.
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notification-admin-option = Only the host can set that option.
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notification-error-number-teams = Number of teams could not be parsed: { $raw }
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notification-admin-kick = Only the host can kick players.
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notification-kick-none = No-one in that slot.
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notification-no-kick-game-started = Only spectators can be kicked after the game has started.
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notification-admin-clear-spawn = Only admins can clear spawn points.
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notification-spawn-occupied = You cannot occupy the same spawn point as another player.
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notification-spawn-locked = The spawn point is locked to another player slot.
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notification-admin-lobby-info = Only the host can set lobby info.
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notification-invalid-lobby-info = Invalid lobby info sent.
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notification-player-color-terrain = Color was adjusted to be less similar to the terrain.
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notification-player-color-player = Color was adjusted to be less similar to another player.
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notification-invalid-player-color = Unable to determine a valid player color. A random color has been selected.
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notification-invalid-error-code = Failed to parse error message.
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notification-master-server-connected = Master server communication established.
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notification-master-server-error = "Master server communication failed."
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notification-game-offline = Game has not been advertised online.
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notification-no-port-forward = Server port is not accessible from the internet.
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notification-blacklisted-server-name = Server name contains a blacklisted word.
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notification-requires-authentication = Server requires players to have an OpenRA forum account.
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notification-no-permission-to-join = You do not have permission to join this server.
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notification-slot-closed = Your slot was closed by the host.
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## Server
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notification-game-started = Game started
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## PlayerMessageTracker
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notification-chat-temp-disabled =
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{ $remaining ->
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[one] Chat is disabled. Please try again in { $remaining } second.
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*[other] Chat is disabled. Please try again in { $remaining } seconds.
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}
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## ActorEditLogic
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label-duplicate-actor-id = Duplicate Actor ID
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label-actor-id = Enter an Actor ID
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label-actor-owner = Owner
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## ActorSelectorLogic
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label-actor-type = Type: { $actorType }
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## CommonSelectorLogic
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options-common-selector =
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.search-results = Search Results
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.all = All
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.multiple = Multiple
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.none = None
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## SaveMapLogic
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label-unpacked-map = unpacked
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dialog-save-map-failed =
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.title = Failed to save map
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.prompt = See debug.log for details.
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.confirm = OK
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dialog-overwrite-map-failed =
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.title = Warning
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.prompt = By saving you will overwrite
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an already existing map.
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.confirm = Save
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dialog-overwrite-map-outside-edit =
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.title = Warning
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.prompt = The map has been edited from outside the editor.
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By saving you may overwrite progress
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.confirm = Save
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notification-save-current-map = Saved current map.
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## GameInfoLogic
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menu-game-info =
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.objectives = Objectives
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.briefing = Briefing
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.options = Options
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.debug = Debug
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.chat = Chat
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## GameInfoObjectivesLogic, GameInfoStatsLogic
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label-mission-in-progress = In progress
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label-mission-accomplished = Accomplished
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label-mission-failed = Failed
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## GameInfoStatsLogic
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label-client-state-disconnected = Gone
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label-mute-player = Mute this player
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label-unmute-player = Unmute this player
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dialog-kick =
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.title = Kick { $player }?
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.prompt = They will not be able to rejoin this game.
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.confirm = Kick
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## GameTimerLogic
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label-paused = Paused
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label-max-speed = Max Speed
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label-replay-speed = { $percentage }% Speed
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label-replay-complete = { $percentage }% complete
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## LobbyLogic, InGameChatLogic
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label-chat-disabled = Chat Disabled
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label-chat-availability =
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{ $seconds ->
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[one] Chat available in { $seconds } second...
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*[other] Chat available in { $seconds } seconds...
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}
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## IngameMenuLogic
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menu-ingame =
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.leave = Leave
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.abort = Abort Mission
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.restart = Restart
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.surrender = Surrender
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.load-game = Load Game
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.save-game = Save Game
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.music = Music
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.settings = Settings
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.return-to-map = Return to map
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.resume = Resume
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.save-map = Save Map
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.exit-map = Exit Map Editor
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dialog-leave-mission =
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.title = Leave Mission
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.prompt = Leave this game and return to the menu?
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.confirm = Leave
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.cancel = Stay
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dialog-restart-mission =
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.title = Restart
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.prompt = Are you sure you want to restart?
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.confirm = Restart
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.cancel = Stay
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dialog-surrender =
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.title = Surrender
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.prompt = Are you sure you want to surrender?
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.confirm = Surrender
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.cancel = Stay
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dialog-error-max-player =
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.title = Error: Max player count exceeded
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.prompt = There are too many players defined ({ $players }/{ $max }).
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.confirm = Back
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dialog-exit-map-editor =
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.title = Exit Map Editor
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.prompt-unsaved = Exit and lose all unsaved changes?
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.prompt-deleted = The map may have been deleted outside the editor.
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.confirm-anyway = Exit anyway
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.confirm = Exit
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## IngamePowerBarLogic
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## IngamePowerCounterLogic
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label-power-usage = Power Usage: { $usage }/{ $capacity }
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label-infinite-power = Infinite
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## IngameSiloBarLogic
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## IngameCashCounterLogic
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label-silo-usage = Silo Usage: { $usage }/{ $capacity }
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## ObserverShroudSelectorLogic
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options-shroud-selector =
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.all-players = All Players
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.disable-shroud = Disable Shroud
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.other = Other
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## ObserverStatsLogic
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options-observer-stats =
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.none = Information: None
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.basic = Basic
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.economy = Economy
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.production = Production
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.support-powers = Support Powers
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.combat = Combat
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.army = Army
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.earnings-graph = Earnings (graph)
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.army-graph = Army (graph)
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## WorldTooltipLogic
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label-unrevealed-terrain = Unrevealed Terrain
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## DownloadPackageLogic
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label-downloading = Downloading { $title }
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label-fetching-mirror-list = Fetching list of mirrors...
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label-downloading-from = Downloading from { $host } { $received } { $suffix }
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label-downloading-from-progress = Downloading from { $host } { $received } / { $total } { $suffix } ({ $progress }%)
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label-unknown-host = unknown host
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label-verifying-archive = Verifying archive...
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label-archive-validation-failed = Archive validation failed
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label-extracting-archive = Extracting...
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label-extracting-archive-entry = Extracting { $entry }
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label-archive-extraction-failed = Archive extraction failed
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label-mirror-selection-failed = Online mirror is not available. Please install from an original disc.
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## InstallFromSourceLogic
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label-detecting-sources = Detecting drives
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label-checking-sources = Checking Sources
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label-searching-source-for = Searching for { $title }
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label-content-package-installation = Select which content packages you want to install:
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label-game-sources = Game Sources
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label-digital-installs = Digital Installs
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label-game-content-not-found = Game Content Not Found
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label-alternative-content-sources = Please insert or install one of the following content sources:
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label-installing-content = Installing Content
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label-copying-filename = Copying { $filename }
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label-copying-filename-progress = Copying { $filename } ({ $progress }%)
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label-installation-failed = Installation Failed
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label-check-install-log = Refer to install.log in the logs directory for details.
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label-extracting-filename = Extracting { $filename }
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label-extracting-filename-progress = Extracting { $filename } ({ $progress }%)
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## ModContentLogic
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button-manual-install = Manual Install
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## KickClientLogic
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dialog-kick-client =
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.prompt = Kick { $player }?
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## KickSpectatorsLogic
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dialog-kick-spectators =
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.prompt =
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{ $count ->
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[one] Are you sure you want to kick one spectator?
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*[other] Are you sure you want to kick { $count } spectators?
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}
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## LobbyLogic
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options-slot-admin =
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.add-bots = Add
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.remove-bots = Remove
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.configure-bots = Configure Bots
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.teams-count = { $count } Teams
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.humans-vs-bots = Humans vs Bots
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.free-for-all = Free for all
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.configure-teams = Configure Teams
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## LobbyLogic, InGameChatLogic
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button-general-chat = All
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button-team-chat = Team
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## LobbyOptionsLogic
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label-not-available = Not Available
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## LobbyUtils
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options-lobby-slot =
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.slot = Slot
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.open = Open
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.closed = Closed
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.bots = Bots
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.bots-disabled = Bots Disabled
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## MapPreviewLogic
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label-connecting = Connecting...
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label-downloading-map = Downloading { $size } kB
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label-downloading-map-progress = Downloading { $size } kB ({ $progress }%)
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button-retry-install = Retry Install
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button-retry-search = Retry Search
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## also MapChooserLogic
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label-created-by = Created by { $author }
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## SpawnSelectorTooltipLogic
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label-disabled-spawn = Disabled spawn
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label-available-spawn = Available spawn
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## DisplaySettingsLogic
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options-camera =
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.close = Close
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.medium = Medium
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.far = Far
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.furthest = Furthest
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options-display-mode =
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.windowed = Windowed
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.legacy-fullscreen = Fullscreen (Legacy)
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.fullscreen = Fullscreen
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label-video-display-index = Display { $number }
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options-status-bars =
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.standard = Standard
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.show-on-damage = Show On Damage
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.always-show = Always Show
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options-target-lines =
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.automatic = Automatic
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.manual = Manual
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.disabled = Disabled
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## InputSettingsLogic
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options-mouse-scroll-type =
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.disabled = Disabled
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.standard = Standard
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.inverted = Inverted
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.joystick = Joystick
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## InputSettingsLogic, IntroductionPromptLogic
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options-control-scheme =
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.classic = Classic
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.modern = Modern
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options-zoom-modifier =
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.alt = Alt
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.ctrl = Ctrl
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.meta = Meta
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.shift = Shift
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.none = None
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## SettingsLogic
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dialog-settings-save =
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.title = Restart Required
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.prompt = Some changes will not be applied until
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the game is restarted.
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.cancel = Continue
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dialog-settings-restart =
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.title = Restart Now?
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.prompt = Some changes will not be applied until
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the game is restarted. Restart now?
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.confirm = Restart Now
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.cancel = Restart Later
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dialog-settings-reset =
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.title = Reset { $panel }
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.prompt = Are you sure you want to reset
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all settings in this panel?
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.confirm = Reset
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.cancel = Cancel
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## AssetBrowserLogic
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label-all-packages = All Packages
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label-length-in-seconds = { $length } sec
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## ConnectionLogic
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label-connecting-to-endpoint = Connecting to { $endpoint }...
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label-could-not-connect-to-target = Could not connect to { $target }
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label-unknown-error = Unknown error
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label-password-required = Password Required
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label-connection-failed = Connection Failed
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notification-mod-switch-failed = Failed to switch mod.
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## GameSaveBrowserLogic
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dialog-rename-save =
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.title = Rename Save
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.prompt = Enter a new file name:
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.confirm = Rename
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dialog-delete-save =
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.title = Delete selected game save?
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.prompt = Delete '{ $save }'
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.confirm = Delete
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dialog-delete-all-saves =
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.title = Delete all game saves?
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.prompt =
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{ $count ->
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[one] Delete { $count } save.
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*[other] Delete { $count } saves.
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}
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.confirm = Delete All
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notification-save-deletion-failed = Failed to delete save file '{ $savePath }'. See the logs for details.
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dialog-overwrite-save =
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.title = Overwrite saved game?
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.prompt = Overwrite { $file }?
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.confirm = Overwrite
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## MainMenuLogic
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label-loading-news = Loading news
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label-news-retrieval-failed = Failed to retrieve news: { $message }
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label-news-parsing-failed = Failed to parse news: { $message }
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## MapChooserLogic
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label-all-maps = All Maps
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label-no-matches = No matches
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label-player-count =
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{ $players ->
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[one] { $players } Player
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*[other] { $players } Players
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}
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label-map-size-huge = (Huge)
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label-map-size-large = (Large)
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label-map-size-medium = (Medium)
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label-map-size-small = (Small)
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notification-map-deletion-failed = Failed to delete map '{ $map }'. See the debug.log file for details.
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dialog-delete-map =
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.title = Delete map
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.prompt = Delete the map '{ $title }'?
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.confirm = Delete
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dialog-delete-all-maps =
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.title = Delete maps
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.prompt = Delete all maps on this page?
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.confirm = Delete
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options-order-maps =
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.player-count = Players
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.date = Map Date
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## MissionBrowserLogic
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dialog-no-video =
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.title = Video not installed
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.prompt = The game videos can be installed from the
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"Manage Content" menu in the mod chooser.
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.cancel = Back
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dialog-cant-play-video =
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.title = Unable to play video
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.prompt = Something went wrong during video playback.
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.cancel = Back
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## MusicPlayerLogic
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label-sound-muted = Audio has been muted in settings.
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label-no-song-playing = No song playing
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## MuteHotkeyLogic
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label-audio-muted = Audio muted.
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label-audio-unmuted = Audio unmuted.
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## PlayerProfileLogic
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label-loading-player-profile = Loading player profile...
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label-loading-player-profile-failed = Failed to load player profile.
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## ReplayBrowserLogic
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label-duration = Duration: { $time }
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options-replay-type =
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.singleplayer = Singleplayer
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.multiplayer = Multiplayer
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options-winstate =
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.victory = Victory
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.defeat = Defeat
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options-replay-date =
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.today = Today
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.last-week = Last 7 days
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.last-fortnight = Last 14 days
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.last-month = Last 30 days
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options-replay-duration =
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.very-short = Under 5 min
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.short = Short (10 min)
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.medium = Medium (30 min)
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.long = Long (60+ min)
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|
dialog-rename-replay =
|
|
.title = Rename Replay
|
|
.prompt = Enter a new file name:
|
|
.confirm = Rename
|
|
|
|
dialog-delete-replay =
|
|
.title = Delete selected replay?
|
|
.prompt = Delete replay { $replay }?
|
|
.confirm = Delete
|
|
|
|
dialog-delete-all-replays =
|
|
.title = Delete all selected replays?
|
|
.prompt =
|
|
{ $count ->
|
|
[one] Delete { $count } replay.
|
|
*[other] Delete { $count } replays.
|
|
}
|
|
.confirm = Delete All
|
|
|
|
notification-replay-deletion-failed = Failed to delete replay file '{ $file }'. See the debug.log file for details.
|
|
|
|
## ReplayUtils
|
|
-incompatible-replay-recorded = It was recorded with
|
|
|
|
dialog-incompatible-replay =
|
|
.title = Incompatible Replay
|
|
.prompt = Replay metadata could not be read.
|
|
.confirm = OK
|
|
.prompt-unknown-version = { -incompatible-replay-recorded } an unknown version.
|
|
.prompt-unknown-mod = { -incompatible-replay-recorded } an unknown mod.
|
|
.prompt-unavailable-mod = { -incompatible-replay-recorded } an unavailable mod: { $mod }.
|
|
.prompt-incompatible-version = { -incompatible-replay-recorded } an incompatible version:
|
|
{ $version }.
|
|
.prompt-unavailable-map = { -incompatible-replay-recorded } an unavailable map:
|
|
{ $map }.
|
|
|
|
## ServerCreationLogic
|
|
label-internet-server-nat-A = Internet Server (UPnP/NAT-PMP
|
|
label-internet-server-nat-B-enabled = Enabled
|
|
label-internet-server-nat-B-not-supported = Not Supported
|
|
label-internet-server-nat-B-disabled = Disabled
|
|
label-internet-server-nat-C = ):
|
|
|
|
label-local-server = Local Server:
|
|
|
|
dialog-server-creation-failed =
|
|
.prompt = Could not listen on port { $port }
|
|
.prompt-port-used = Check if the port is already being used.
|
|
.prompt-error = Error is: "{ $message }" ({ $code })
|
|
.title = Server Creation Failed
|
|
.cancel = Back
|
|
|
|
## ServerListLogic
|
|
label-players-online-count =
|
|
{ $players ->
|
|
[one] { $players } Player Online
|
|
*[other] { $players } Players Online
|
|
}
|
|
|
|
label-search-status-failed = Failed to query server list.
|
|
label-search-status-no-games = No games found. Try changing filters.
|
|
label-no-server-selected = No Server Selected
|
|
|
|
label-map-status-searching = Searching...
|
|
label-map-classification-unknown = Unknown Map
|
|
|
|
label-players-count =
|
|
{ $players ->
|
|
[0] No Players
|
|
[one] One Player
|
|
*[other] { $players } Players
|
|
}
|
|
|
|
label-bots-count =
|
|
{ $bots ->
|
|
[0] No Bots
|
|
[one] One Bot
|
|
*[other] { $bots } Bots
|
|
}
|
|
|
|
## ServerListLogic, ReplayBrowserLogic, ObserverShroudSelectorLogic
|
|
label-players = Players
|
|
|
|
## ServerListLogic, GameInfoStatsLogic
|
|
label-spectators = Spectators
|
|
label-spectators-count =
|
|
{ $spectators ->
|
|
[0] No Spectators
|
|
[one] One Spectator
|
|
*[other] { $spectators } Spectators
|
|
}
|
|
|
|
## ServerlistLogic, GameInfoStatsLogic, ObserverShroudSelectorLogic, SpawnSelectorTooltipLogic, ReplayBrowserLogic
|
|
label-team-name = Team { $team }
|
|
label-no-team = No Team
|
|
|
|
label-playing = Playing
|
|
label-waiting = Waiting
|
|
|
|
label-other-players-count =
|
|
{ $players ->
|
|
[one] One other player
|
|
*[other] { $players } other players
|
|
}
|
|
|
|
label-in-progress-for =
|
|
{ $minutes ->
|
|
[0] In progress for less than a minute.
|
|
[one] In progress for { $minutes } minute.
|
|
*[other] In progress for { $minutes } minutes.
|
|
}
|
|
|
|
label-password-protected = Password protected
|
|
label-waiting-for-players = Waiting for players
|
|
label-server-shutting-down = Server shutting down
|
|
label-unknown-server-state = Unknown server state
|
|
|
|
## Game
|
|
notification-saved-screenshot = Saved screenshot { $filename }
|
|
|
|
## ChatCommands
|
|
notification-invalid-command = { $name } is not a valid command.
|
|
|
|
## DebugVisualizationCommands
|
|
description-combat-geometry = toggles combat geometry overlay.
|
|
description-render-geometry = toggles render geometry overlay.
|
|
description-screen-map-overlay = toggles screen map overlay.
|
|
description-depth-buffer = toggles depth buffer overlay.
|
|
description-actor-tags-overlay = toggles actor tags overlay.
|
|
|
|
## DevCommands
|
|
notification-cheats-disabled = Cheats are disabled.
|
|
notification-invalid-cash-amount = Invalid amount of cash.
|
|
description-toggle-visibility = toggles visibility checks and minimap.
|
|
description-give-cash = gives the default or specified amount of money.
|
|
description-give-cash-all = gives the default or specified amount of money to all players and ai.
|
|
description-instant-building = toggles instant building.
|
|
description-build-anywhere = toggles the ability to build anywhere.
|
|
description-unlimited-power = toggles infinite power.
|
|
description-enable-tech = toggles the ability to build everything.
|
|
description-fast-charge = toggles almost instant support power charging.
|
|
description-dev-cheat-all = toggles all cheats and gives you some cash for your trouble.
|
|
description-dev-crash = crashes the game.
|
|
description-levelup-actor = adds a specified number of levels to the selected actors.
|
|
description-player-experience = adds a specified amount of player experience to the owner(s) of selected actors.
|
|
description-power-outage = causes owner(s) of selected actors to have a 5 second power outage.
|
|
description-kill-selected-actors = kills selected actors.
|
|
description-dispose-selected-actors = disposes selected actors.
|
|
|
|
## HelpCommands
|
|
notification-available-commands = Here are the available commands:
|
|
description-no-description = no description available.
|
|
description-help-description = provides useful info about various commands
|
|
|
|
## PlayerCommands
|
|
description-pause-description = pause or unpause the game
|
|
description-surrender-description = self-destruct everything and lose the game
|
|
|
|
## DeveloperMode
|
|
notification-cheat-used = Cheat used: { $cheat } by { $player }{ $suffix }
|
|
|
|
## CustomTerrainDebugOverlay
|
|
description-custom-terrain-debug-overlay = toggles the custom terrain debug overlay.
|
|
|
|
## CellTriggerOverlay
|
|
description-cell-triggers-overlay = toggles the script triggers overlay.
|
|
|
|
## ExitsDebugOverlay
|
|
description-exits-overlay = Displays exits for factories.
|
|
|
|
## HierarchicalPathFinderOverlay
|
|
description-hpf-debug-overlay = toggles the hierarchical pathfinder overlay.
|
|
|
|
## PathFinderOverlay
|
|
description-path-debug-overlay = toggles a visualization of path searching.
|
|
|
|
## TerrainGeometryOverlay
|
|
description-terrain-geometry-overlay = toggles the terrain geometry overlay.
|
|
|
|
## Shroud
|
|
checkbox-fog-of-war =
|
|
.label = Fog of War
|
|
.description = Line of sight is required to view enemy forces
|
|
|
|
checkbox-explored-map =
|
|
.label = Explored Map
|
|
.description = Initial map shroud is revealed
|
|
|
|
## DeveloperMode
|
|
checkbox-debug-menu =
|
|
.label = Debug Menu
|
|
.description = Enables cheats and developer commands
|
|
|
|
## CrateSpawner
|
|
checkbox-crates =
|
|
.label = Crates
|
|
.description = Collect crates with units to receive random bonuses or penalties
|
|
|
|
## MapBuildRadius
|
|
checkbox-ally-build-radius =
|
|
.label = Build off Allies
|
|
.description = Allow allies to place structures inside your build area
|
|
|
|
checkbox-build-radius =
|
|
.label = Limit Build Area
|
|
.description = Limits structure placement to areas around Construction Yards
|
|
|
|
## MapOptions
|
|
checkbox-short-game =
|
|
.label = Short Game
|
|
.description = Players are defeated when their bases are destroyed
|
|
|
|
dropdown-tech-level =
|
|
.label = Tech Level
|
|
.description = The units and abilities that players can use
|
|
|
|
## MapOptions, MissionBrowserLogic
|
|
dropdown-game-speed =
|
|
.label = Game Speed
|
|
.description = The rate at which time passes
|
|
|
|
options-game-speed =
|
|
.slowest = Slowest
|
|
.slower = Slower
|
|
.normal = Normal
|
|
.fast = Fast
|
|
.faster = Faster
|
|
.fastest = Fastest
|
|
|
|
## MapStartingLocations
|
|
checkbox-separate-team-spawns =
|
|
.label = Separate Team Spawns
|
|
.description = Players without assigned spawn points will start as far as possible from enemy players
|
|
|
|
## SpawnStartingUnits
|
|
dropdown-starting-units =
|
|
.label = Starting Units
|
|
.description = The units that players start the game with
|
|
|
|
## TimeLimitManager
|
|
dropdown-time-limit =
|
|
.label = Time Limit
|
|
.description = Player or team with the highest score after this time wins
|
|
|
|
options-time-limit =
|
|
.no-limit = No limit
|
|
.options =
|
|
{ $minutes ->
|
|
[one] { $minutes } minute
|
|
*[other] { $minutes } minutes
|
|
}
|
|
|
|
notification-time-limit-expired = Time limit has expired.
|