Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
af5eed22a8d5c37680854cecf77fccbf70fad462
OpenRA/mods/ts
History
Taryn 61749e145d Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
..
bits
Replace the placeholder tile.
2013-12-29 14:16:20 +13:00
chrome
Fix UI rendering of offset sprites.
2013-12-01 09:49:27 +13:00
languages
…
maps
Add three additional spawn points
2013-12-29 14:16:21 +13:00
rules
Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
2014-03-27 20:47:46 -05:00
sequences
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
tilesets
allow invalid terrain targets for Air/Water bound weapons
2014-01-04 09:57:09 +01:00
uibits
replaced the yellow highlighted placeholder everywhere
2013-10-26 12:07:09 +02:00
chrome.yaml
Add an order button for beacon placement.
2014-03-22 00:12:28 +13:00
cursors.yaml
Display an "outside range" cursor for attacks.
2014-03-12 23:50:08 +13:00
metrics.yaml
Moves TextFieldWidget defaults to metrics.yaml.
2013-11-19 01:42:16 +01:00
mod.yaml
get rid of double slash in path to maps and content in support dir
2014-03-21 22:57:01 +04:00
music.yaml
…
notifications.yaml
Add map beacons and radar pings
2014-02-22 00:07:53 +13:00
voices.yaml
…
weapons.yaml
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
Powered by Gitea Version: 1.25.4 Page: 1252ms Template: 21ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API